MantisBT - Zandronum
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0000756Zandronum[All Projects] Bugpublic2012-04-07 11:572022-10-12 22:06
wario 
Torr Samaho 
normalminoralways
resolvedfixed 
MicrosoftWindowsXP/Vista/7
98d 
3.1 
0000756: Friction above 128 not working with 3d floors
Pretty much what the title says. Any friction above 128 (which makes it slippery) will not work on 3d floors.
Make a 3d floor with a friction above 128.
No tags attached.
? friction3dfloortest.wad (8,429) 2012-04-07 11:57
https://zandronum.com/tracker/file_download.php?file_id=519&type=bug
Issue History
2012-04-07 11:57warioNew Issue
2012-04-07 11:57warioFile Added: friction3dfloortest.wad
2012-04-07 13:05DuskNote Added: 0003164
2012-04-07 13:05DuskStatusnew => feedback
2012-04-07 14:26Edward-sanNote Added: 0003167
2012-04-07 14:29Edward-sanNote Edited: 0003167bug_revision_view_page.php?bugnote_id=3167#r1655
2012-04-08 06:11unknownnaNote Added: 0003179
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2015-01-22 18:51Edward-sanAssigned To => Torr Samaho
2015-01-22 18:51Edward-sanStatusfeedback => assigned
2022-10-12 22:06WaTaKiDNote Added: 0022437
2022-10-12 22:06WaTaKiDStatusassigned => resolved
2022-10-12 22:06WaTaKiDResolutionopen => fixed
2022-10-12 22:06WaTaKiDFixed in Version => 3.1

Notes
(0003164)
Dusk   
2012-04-07 13:05   
Does this work in the latest ZDoom? If not, please post a bug report there.
(0003167)
Edward-san   
2012-04-07 14:26   
(edited on: 2012-04-07 14:29)
Doesn't work with latest zdoom. I'm reporting there.

[edit]Done.

(0003179)
unknownna   
2012-04-08 06:11   
'http://zdoom.org/Changelog/3538/files [^]'

* Don't call secfriction() twice in the normal part of P_GetFriction().
* Fixed: The 3D floors part of P_GetFriction() did not check for friction still being set to ORIG_FRICTION, so it only worked with lower frictions.
(0022437)
WaTaKiD   
2022-10-12 22:06   
the example wad works fine so ill mark this as fixed