MantisBT - Zandronum
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0000731Zandronum[All Projects] Bugpublic2012-03-28 06:172018-09-30 19:54
TIHan 
TIHan 
normalminorhave not tried
closedfixed 
98d 
1.01.0 
0000731: More potential multiple "oof" sounds in FSlide::HitSlideLine for network games.
Looking back at how we handled issue 477, looks like it could definitely crop up again.
No tags attached.
related to 0000477closed Torr Samaho Multiple DSOOF sounds played when bumping into walls in low friction sectors online 
Issue History
2012-03-28 06:17TIHanNew Issue
2012-03-28 06:17TIHanStatusnew => assigned
2012-03-28 06:17TIHanAssigned To => TIHan
2012-03-28 06:24TIHanRelationship addedrelated to 0000477
2012-03-28 06:25TIHanNote Added: 0002954
2012-03-28 06:25TIHanStatusassigned => feedback
2012-03-29 19:05unknownnaNote Added: 0003013
2012-03-29 19:05unknownnaStatusfeedback => confirmed
2012-03-29 19:10unknownnaNote Edited: 0003013bug_revision_view_page.php?bugnote_id=3013#r1563
2012-03-29 19:14unknownnaNote Edited: 0003013bug_revision_view_page.php?bugnote_id=3013#r1564
2012-03-29 21:37Edward-sanNote Added: 0003019
2012-03-29 22:24TIHanNote Added: 0003022
2012-03-29 22:24TIHanStatusconfirmed => feedback
2012-03-29 23:58Edward-sanNote Edited: 0003019bug_revision_view_page.php?bugnote_id=3019#r1577
2012-03-30 02:48TIHanNote Edited: 0003022bug_revision_view_page.php?bugnote_id=3022#r1586
2012-03-31 11:54unknownnaNote Added: 0003048
2012-03-31 13:05TIHanNote Added: 0003050
2012-03-31 13:05TIHanStatusfeedback => assigned
2012-03-31 13:06TIHanStatusassigned => feedback
2012-03-31 15:43Torr SamahoNote Added: 0003057
2012-03-31 20:26TIHanNote Added: 0003073
2012-03-31 20:26TIHanStatusfeedback => assigned
2012-03-31 20:26TIHanStatusassigned => resolved
2012-03-31 20:26TIHanResolutionopen => fixed
2012-03-31 20:53TIHanStatusresolved => feedback
2012-03-31 20:53TIHanResolutionfixed => reopened
2012-03-31 20:53TIHanStatusfeedback => resolved
2012-03-31 20:53TIHanFixed in Version => 1.0
2012-03-31 20:53TIHanResolutionreopened => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:54Blzut3Statusresolved => closed

Notes
(0002954)
TIHan   
2012-03-28 06:25   
Changes.
'https://bitbucket.org/TIHan/tst/changeset/2ed16f51e688 [^]'
(0003013)
unknownna   
2012-03-29 19:05   
(edited on: 2012-03-29 19:14)
I just wanted you to know that I'm still able to reproduce the multiple DSOOF sounds in the low friction example WAD with build 3417.

Edit:

For some reason the sounds will only bug up on east/west walls, but not on north/south walls.

(0003019)
Edward-san   
2012-03-29 21:37   
(edited on: 2012-03-29 23:58)
that's because the fix was introduced after build 3417.

[edit]Oops, didn't check well the log in the 3417 build thread.

(0003022)
TIHan   
2012-03-29 22:24   
(edited on: 2012-03-30 02:48)
> that's because the fix was introduced after build 3417.

Wrong. The fix is in build 3417.

> For some reason the sounds will only bug up on east/west walls, but not on north/south walls.

The fixes in the changeset should take care of it.

Edit:
> [edit]Oops, didn't check well the log in the 3417 build thread.

That's fine. ;) Just be real careful.

(0003048)
unknownna   
2012-03-31 11:54   
I can still reproduce the multiple DSOOF sound issue in your latest chainsaw fix build (3570).
(0003050)
TIHan   
2012-03-31 13:05   
> I can still reproduce the multiple DSOOF sound issue in your latest chainsaw fix build (3570).

FYI, that build does not have my DSOOF fixes in it.

For every bug, I make a separate branch from the trunk. So all the fixes that I have done are never compiled into one build. I wait for Torr to do a code review and he merges everything together.
(0003057)
Torr Samaho   
2012-03-31 15:43   
The patch looks very plausible, so I added. This time I didn't test the changes on my own though. Please make sure to test the next build to confirm that it's working before closing the issue.
(0003073)
TIHan   
2012-03-31 20:26   
Seems to have worked. :)