MantisBT - Zandronum
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0000726Zandronum[All Projects] Bugpublic2012-03-27 10:052012-03-29 15:52
Edward-san 
 
normalminorhave not tried
confirmedopen 
1.0-beta 
 
0000726: Wrong behaviour of weapons when using "give weapons" cheat online
Quoting an old thread:

If the current weapon is in the "Select" / "Deselect" / "Fire" / "Flash" state when you use the "give weapons" cheat, the weapon will be forced back to the "Ready" state.

This happens online and not offline, doesn't happen with zdoom r1551 or latest zdoom.
Host a server with sv_cheats 1 and make a client connect to it and join the game;
bind a key to "give weapons";
try those states above and at the same time press the binded key.
No tags attached.
parent of 0000725closed  "give weapons" coop spy desync. 
Issue History
2012-03-27 10:05Edward-sanNew Issue
2012-03-27 10:09Edward-sanNote Added: 0002916
2012-03-29 15:48unknownnaStatusnew => confirmed
2012-03-29 15:48unknownnaProduct Version98d => 1.0-beta
2012-03-29 15:52unknownnaRelationship addedparent of 0000725
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug

Notes
(0002916)
Edward-san   
2012-03-27 10:09   
Also, from the same thread:

if you hold +attack with a WEAPON.NOAUTOFIRE weapon while using the give weapons cheat, the weapon animation will stop, and the corresponding ammo value will not be updated for the clients anymore.