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0000698Zandronum[All Projects] Bugpublic2012-02-28 13:262012-02-29 00:58
Hisymak 
 
normalminoralways
closedno change required 
MicrosoftWindowsXP/Vista/7
98d 
 
0000698: Skybox defined in GLDEFS doesn't work in software renderer
There is a way to make skybox by defining it in GLDEFS. To use it in a map just utting its name into MAPINFO like a normal sky is defined.
But this way works well in OpenGL but not in Software.
To make skybox work in software, you must make a sector with walls and ceiling covered by skybox textures and with "skybox viewpoint" thing in the middle of it.
You can try it in the example wad: MAP01 has skybox defined in GLDEFS and MAP02 has skybox sector. Both work in OpenGL, but in software only one texture is used as sky (like normal sky). This causes that the GLDEFS way is unusable at all.
Please make the GLDEFS working for software too, so that mappers can SIMPLY define skybox in GLDEFS and MAPINFO and don't need to make special sector for it.
Example.
(GLDEFS)
skybox SORB
{
SORB_N
SORB_E
SORB_S
SORB_W
SORB_T
SORB_B
}
(MAPINFO)
map MAP01 "blah"
sky1 "SORB"
No tags attached.
? skybox.wad (460,805) 2012-02-28 13:26
/tracker/file_download.php?file_id=463&type=bug
Issue History
2012-02-28 13:26HisymakNew Issue
2012-02-28 13:26HisymakFile Added: skybox.wad
2012-02-28 13:59Edward-sanNote Added: 0002713
2012-02-28 19:24GezNote Added: 0002716
2012-02-28 19:52DuskNote Added: 0002717
2012-02-29 00:58Torr SamahoNote Added: 0002718
2012-02-29 00:58Torr SamahoStatusnew => closed
2012-02-29 00:58Torr SamahoResolutionopen => no change required
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug

Notes
(0002713)
Edward-san   
2012-02-28 13:59   
You should ask ZDoom devs before asking here. Please open a new thread in the Feature Suggestions forum with the example wad.
(0002716)
Gez   
2012-02-28 19:24   
How is this a bug? There's a reason these skyboxes are defined in GLDEFS and not, say, SOFTWARERENDERERCOMPATIBLEDEFS. And it's not just because the latter would be too long a name for a lump.
(0002717)
Dusk   
2012-02-28 19:52   
What's the big deal in copy/pasting the skybox cube between maps? :/
(0002718)
Torr Samaho   
2012-02-29 00:58   
As already pointed out, this it not a bug.