MantisBT - Zandronum
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0000692Zandronum[All Projects] Bugpublic2012-02-26 18:352015-09-01 20:32
Twister1134 
 
lowminoralways
closedunable to reproduce 
 
 
0000692: Sky bug
Some actors become visible through sky graphics if sky1 and sky2 are different images.
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Issue History
2012-02-26 18:35Twister1134New Issue
2012-02-26 22:53Torr SamahoNote Added: 0002697
2012-02-26 22:53Torr SamahoStatusnew => feedback
2012-02-26 23:21Torr SamahoNote Edited: 0002697bug_revision_view_page.php?bugnote_id=2697#r1369
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2015-09-01 17:25DuskNote Added: 0013359
2015-09-01 17:25DuskStatusfeedback => closed
2015-09-01 17:25DuskResolutionopen => invalid
2015-09-01 17:44Twister1134Note Added: 0013362
2015-09-01 17:44Twister1134Statusclosed => feedback
2015-09-01 17:44Twister1134Resolutioninvalid => reopened
2015-09-01 18:03Edward-sanNote Added: 0013364
2015-09-01 18:10Twister1134Note Added: 0013365
2015-09-01 18:10Twister1134Statusfeedback => new
2015-09-01 18:11Twister1134Note Edited: 0013365bug_revision_view_page.php?bugnote_id=13365#r7995
2015-09-01 20:32DuskNote Added: 0013370
2015-09-01 20:32DuskStatusnew => closed
2015-09-01 20:32DuskResolutionreopened => unable to reproduce

Notes
(0002697)
Torr Samaho   
2012-02-26 22:53   
(edited on: 2012-02-26 23:21)
Is this any different in GZDoom 323? If so, please post a minimal example wad.

(0013359)
Dusk   
2015-09-01 17:25   
No feedback for three years.
(0013362)
Twister1134   
2015-09-01 17:44   
An old bug I reported because of a feature I used in my F5HQ, and repeated in other maps as an experiment. I do not have a WAD file, but can explain how the bug works, as its effects are similar to certain wall hack exploits.

When any part of a sector is graphically rendered, all actors within that sector will appear through sky textures, whether a sky flat on floor or ceiling, or sky wall, if there is a sky 1 and a sky 2, and these sky textures or sky boxes are different.

I tested the closing of doors in my HQ, as they cease rendering of sectors past the door, and the actors are no longer rendered through the sky texture.

I apologize for being unable to further help, I hope I explained this issue enough for others to solve.
(0013364)
Edward-san   
2015-09-01 18:03   
Can you check if this happens with latest zandronum 3.0 beta from here?
(0013365)
Twister1134   
2015-09-01 18:10   
(edited on: 2015-09-01 18:11)
No, I do not have a computer, but rather, am using my phone for all my tech needs. Sorry.

(0013370)
Dusk   
2015-09-01 20:32   
Unfortunately without a testcase there isn't much we can do.