MantisBT - Zandronum | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0000671 | Zandronum | [All Projects] Suggestion | public | 2012-02-11 20:51 | 2018-09-30 19:55 | |||||
Reporter | Watermelon | |||||||||
Assigned To | Torr Samaho | |||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | |||||
Status | closed | Resolution | fixed | |||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | |||||
Product Version | 98d | |||||||||
Target Version | Fixed in Version | 1.0 | ||||||||
Summary | 0000671: Backport +THRUSPECIES flag from ZDoom | |||||||||
Description | This flag would be awesome because in team modes, so far we've only been limited to making one team +GHOST and projectiles +THRUGHOST, but this doesn't work for two teams. If we could go through species, all the mods that use different player classes can now apply this to both classes. I think its from ZDoom 2.5.0, I recall it being a feature released with that. I could be wrong though. | |||||||||
Steps To Reproduce | ||||||||||
Additional Information | ||||||||||
Tags | No tags attached. | |||||||||
Relationships |
| |||||||||
Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2012-02-11 20:51 | Watermelon | New Issue | ||||||||
2012-02-11 22:21 | Minigunner | Note Added: 0002588 | ||||||||
2012-02-11 22:22 | Minigunner | Note Edited: 0002588 | bug_revision_view_page.php?bugnote_id=2588#r1296 | |||||||
2012-02-12 03:07 | Torr Samaho | Relationship added | duplicate of 0000428 | |||||||
2012-02-12 03:07 | Torr Samaho | Status | new => resolved | |||||||
2012-02-12 03:07 | Torr Samaho | Fixed in Version | => 1.0 | |||||||
2012-02-12 03:07 | Torr Samaho | Resolution | open => fixed | |||||||
2012-02-12 03:07 | Torr Samaho | Assigned To | => Torr Samaho | |||||||
2018-09-30 19:55 | Blzut3 | Status | resolved => closed |
Notes | |||||
|
|||||
|
|