Notes |
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(0002335)
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Boko
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2012-01-02 05:06
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I believe this also happens on Linux as well. |
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Does it still crash in the latest 98e beta build? |
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(0002363)
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Boko
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2012-01-12 23:19
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I haven't tried.(haven't hosted any 98E servers) |
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It's important that you check 98e then. It already contains a lot of crash fixes. |
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(0002481)
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Boko
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2012-01-18 17:54
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here is a the error i get from the ubuntu version.
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0xd8
System: Linux linuxservv7 3.0.0-14-generic 0000023-Ubuntu SMP Mon Nov 21 20:34:47 UTC 2011 i686 i686 i386 GNU/Linux
GCC version: 4.6.1
*** MAP22: the catacombs ***
compatflags changed to: 4
GNU gdb (Ubuntu/Linaro 7.3-0ubuntu2) 7.3-2011.08
Skulltag version 0.98d (Nov 6 2010)
Command line: /usr/games/skulltag/skulltag-server -iwad /home/boko/Desktop/WADS/DOOM2.WAD -file /home/boko/Desktop/WADS/bloodpak_v_1_03.wad -file /home/boko/Desktop/WADS/brutaldoomv015test2c.pk3 -file /home/boko/Desktop/WADS/epicsongs.wad -file /home/boko/Desktop/WADS/BloodPackplus.wad -port 10670 +sv_maxlives 0 -host +dmflags 16388 +dmflags2 0 +compatflags 4 +alwaysapplydmflags 1 -skill 4 +cooperative 1 +sv_hostemail "dwood116@email.itt-tech.edu" -map map01 +addmap map01 +addmap map02 +addmap map03 +addmap map04 +addmap map05 +addmap map06 +addmap map07 +addmap map08 +addmap map09 +addmap map10 +addmap map11 +addmap map12 +addmap map13 +addmap map14 +addmap map15 +addmap map16 +addmap map17 +addmap map18 +addmap map19 +addmap map20 +addmap map21 +addmap map22 +addmap map23 +addmap map24 +addmap map25 +addmap map26 +addmap map27 +addmap map28 +addmap map29 +addmap map30 +addmap map31 +addmap map32 +sv_maprotation 0 +sv_motd Welcome to [FL]Rave.FM!\nPlay by the rules, and
Executing: gdb --quiet --batch --command=gdb-respfile-Fv58Id --pid=15809 |
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Unfortunately this kind of log doesn't contain any information about the cause of the crash. Also, as I said above, it's important that you check for the crash in 98e. |
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(0002487)
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Boko
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2012-01-19 02:35
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I wouldnt know because not enough people use 98e(hasn't been released.) |
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Well, for obvious reasons, I'm the last person you have to tell that 98e hasn't been released yet. Anyway, I have released enough 98e beta builds that you can use for testing, just use the latest one:'http://www.skulltag.com/forum/viewtopic.php?f=77&t=29623 [^]'
You'll just need to find a bunch of people who are willing to test this with you. Warton should be able to help you out, he leads our testing team. |
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Since nobody reported any problems with this in any of the recent 98e or 1.0 builds, I'm closing this. If it happens again in Zandronum 1.0, please create a new ticket. |
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