MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000614 | Zandronum | [All Projects] Suggestion | public | 2011-10-31 23:31 | 2013-06-23 12:59 |
Reporter | vegeta | ||||
Assigned To | Dusk | ||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | denied | ||
Platform | OS | OS Version | |||
Product Version | 98d | ||||
Target Version | Fixed in Version | ||||
Summary | 0000614: New game mode: Team duels | ||||
Description | I had this idea in mind from some time. A thing that always bothered me in duels is the lack of team spirit, just individuals vs individuals. Well my idea for this game mode is as follow -As in team games players pick red or blue -A player is picked at random on both teams, the rest keep as spectators but assigned to a team. -Both have to duel, the first to reach the frag limit wins the duel. -When the duel ends, the team of the winner scores a point. -Both players that dueled are forced to enter the "semi spectator" state (specting but still assigned to a team). -Again two players are picked at random to play (lucky players might have the chance to play two consecutive times if the picker chooses them, this prevents players from disconnecting after they lost). -The game continues as Tennis single team matches, until a team reaches the win/score limit, then the map is changed. This of course can be done already using players from two different clans that keep things organized, but if the game isn't a scrim but a regular private/public server it'd be a impossible to make it work right no matter how organized the players are. With this mode even the "duel only" clans can scrim, or players that lost a duel can still keep in the server cheering for their team. And these who duel to boost their ego can boost it higher as they'd have the support of their team (they could be like heroes if they are a guaranteed victory!). So, team fun and individual glory/shame. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-10-31 23:31 | vegeta | New Issue | |||
2011-11-01 01:44 | AlexMax | Note Added: 0002271 | |||
2011-11-01 13:18 | vegeta | Note Added: 0002272 | |||
2011-11-01 15:55 | Qent | Note Added: 0002273 | |||
2011-11-01 16:00 | Qent | Note Edited: 0002273 | bug_revision_view_page.php?bugnote_id=2273#r1175 | ||
2011-11-02 16:59 | The Toxic Avenger | Note Added: 0002274 | |||
2011-11-02 17:00 | The Toxic Avenger | Note Edited: 0002274 | bug_revision_view_page.php?bugnote_id=2274#r1177 | ||
2013-06-23 12:59 | Dusk | Note Added: 0006482 | |||
2013-06-23 12:59 | Dusk | Status | new => closed | ||
2013-06-23 12:59 | Dusk | Assigned To | => Dusk | ||
2013-06-23 12:59 | Dusk | Resolution | open => denied |
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