MantisBT - Zandronum
View Issue Details
0000588Zandronum[All Projects] Suggestionpublic2011-09-20 20:412016-06-02 12:56
Hisymak 
 
normalminorsometimes
feedbackopen 
MicrosoftWindowsXP/Vista/7
98d 
 
0000588: Add option to disable fog for software renderer
The reason is that any fog looks well with OpenGL, but looks horribly with software renderer. So it would be great if there were some setting/option to render fog only in OpenGL and not in software.
In some jumpmaze (and any other) maps there is a fog, but sofware users complain that it is annoying for them (the can't see anything or it just looks bad) so map authors have to remove the fog completely, but the maps lack their atmosphere that they had with fog. (For example map map56 or jpx23 of Jumpmaze).
I think it could be a setting in "Options>Display>Render fog in software" (on/off), like there is already "gl_fogmode 0" for OpenGL.
Or there could be MAPINFO flag to disable all fogs in map (for example "outsidefog darkgray nosoftware") or just "nosoftwarefog"
No tags attached.
child of 0001850acknowledged Dusk Software renderer users must be allowed to change r_visibility when sv_forcegldefaults is 0 
Issue History
2011-09-20 20:41HisymakNew Issue
2014-06-11 16:14WatermelonNote Added: 0009063
2014-06-11 16:14WatermelonStatusnew => feedback
2015-06-11 22:16unknownnaRelationship addedchild of 0001850

Notes
(0009063)
Watermelon   
2014-06-11 16:14   
Still a 2.0 issue? Is it bad? Is it disabled? etc