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0000567Zandronum[All Projects] Bugpublic2011-08-19 21:492015-01-15 17:54
Cutman 
 
normalcrashsometimes
closedunable to reproduce 
MicrosoftWindowsXP/Vista/7
 
 
0000567: MM8BDM random crashes (98e 3216)
Hi

I recently updated Megaman Deathmatch with a more up to date version of Skulltag. Some people have been having random crashes, I can't really pinpoint what's causing them but here's a couple of things we've noticed.

* Multiple people can sometimes crash at the same time.
* Someone said after they switched to software it happened less often.
* So far this has only happened in Duel, but that may only be because that's what people are mainly playing right now.
Can't really put my finger on what exactly it is, but I have a crash dump attached.
No tags attached.
zip CrashReport.zip (22,838) 2011-08-19 21:49
/tracker/file_download.php?file_id=421&type=bug
zip CrashReport(2).zip (20,243) 2012-01-15 15:20
/tracker/file_download.php?file_id=444&type=bug
zip CrashReport(3).zip (21,406) 2012-01-15 15:20
/tracker/file_download.php?file_id=445&type=bug
Issue History
2011-08-19 21:49CutmanNew Issue
2011-08-19 21:49CutmanFile Added: CrashReport.zip
2011-08-20 13:13Torr SamahoNote Added: 0002135
2011-08-20 13:13Torr SamahoStatusnew => feedback
2011-08-20 15:25CutmanNote Added: 0002136
2011-08-20 15:25CutmanStatusfeedback => new
2011-08-20 17:07CutmanNote Added: 0002137
2011-08-21 00:21Torr SamahoNote Added: 0002138
2011-11-07 22:46CutmanNote Added: 0002292
2011-11-07 22:54CutmanNote Added: 0002293
2011-11-07 22:59CutmanNote Edited: 0002293bug_revision_view_page.php?bugnote_id=2293#r1181
2011-11-07 23:28CutmanNote Added: 0002294
2012-01-14 17:03Torr SamahoNote Added: 0002380
2012-01-14 17:03Torr SamahoStatusnew => feedback
2012-01-15 15:20CutmanFile Added: CrashReport(2).zip
2012-01-15 15:20CutmanFile Added: CrashReport(3).zip
2012-01-15 15:21CutmanNote Added: 0002424
2012-01-15 15:21CutmanStatusfeedback => new
2012-01-15 16:24Torr SamahoNote Added: 0002426
2012-01-15 16:25Torr SamahoStatusnew => feedback
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2015-01-15 17:54DuskNote Added: 0011384
2015-01-15 17:54DuskStatusfeedback => closed
2015-01-15 17:54DuskResolutionopen => unable to reproduce

Notes
(0002135)
Torr Samaho   
2011-08-20 13:13   
The crash seems to happen inside the GL renderer, I can't see what's causing it though. Without more information there is not really anything I can do about it. Did the older Skulltag version crash less often with the same version of your mod or did you update your mod and the Skulltag version at the same time?
(0002136)
Cutman   
2011-08-20 15:25   
At the same time. I'll try to get someone to crash with the older skulltag version, and if that's a no go I'll try testing some other things to try and pinpoint the problem.

Thanks
(0002137)
Cutman   
2011-08-20 17:07   
Haven't had anyone crash in the older Skulltag yet. Someone reported the crash was happening in software mode too however (in 98e 3216). Here's a log:

'http://www.mediafire.com/?tfcwh7t248c9lv3 [^]'
(0002138)
Torr Samaho   
2011-08-21 00:21   
This one crashes in P_RecursiveSound called from P_NoiseAlert called from P_FireWeapon. Again the crash log doesn't reveal the crash reason though.
(0002292)
Cutman   
2011-11-07 22:46   
Hi, it's been a while but I decided to give this another go as Duel is a big thing in MM8BDM at the moment.

The reporter states again that this is only happening in Duel. Software mode too. Does this reveal anything different?

'http://www.mediafire.com/?0ibko56wuvj9md8 [^]'
(0002293)
Cutman   
2011-11-07 22:54   
(edited on: 2011-11-07 22:59)
Another one from the same person, just in a different map. Not sure if this will help, trying to get more from others.'http://www.sendspace.com/file/rro681 [^]'

(0002294)
Cutman   
2011-11-07 23:28   
Another from a different person'http://www.mediafire.com/?o93r5d9d6xm7jzx [^]'
(0002380)
Torr Samaho   
2012-01-14 17:03   
Unfortunately the links are dead now. Can you repost the last three crash logs? Preferably attaching them to the report directly instead of uploading them somewhere else?
(0002424)
Cutman   
2012-01-15 15:21   
Hi, found two of the crash reports (the first two) and uploaded them. Hope they help!
(0002426)
Torr Samaho   
2012-01-15 16:24   
Both crashes seem to happen in P_FireWeapon, I can't see what's causing them though. Possibly it has to do with calling P_SetPsprite or P_NoiseAlert. So without more information there is nothing I can do about this.

Do you know by now whether the crashes only happen in Duel?
(0011384)
Dusk   
2015-01-15 17:54   
Closed, no feedback for 3 years