MantisBT - Zandronum
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0000547Zandronum[All Projects] Suggestionpublic2011-08-03 04:512014-06-11 16:13
cq75 
 
nonefeaturealways
feedbackopen 
98d 
 
0000547: Blood recolors to the player's color
I don't know how difficult this would be to implement, but it would be useful for my mod. The flemoid skins always "bleed" green when shot, it would look much better if there was a way that they could bleed the same color as chosen by the player.

I don't expect this to be implemented, since I don't know of many other mods that would use this feature, but it can't hurt to ask.
blood, bloodcolor, color, player, playercolor, translation
Issue History
2011-08-03 04:51cq75New Issue
2011-08-08 15:06kgswsNote Added: 0002080
2011-08-08 15:07kgswsNote Edited: 0002080bug_revision_view_page.php?bugnote_id=2080#r1079
2011-09-19 15:39DevonNote Added: 0002177
2014-06-11 16:13WatermelonNote Added: 0009062
2014-06-11 16:13WatermelonStatusnew => feedback

Notes
(0002080)
kgsws   
2011-08-08 15:06   
(edited on: 2011-08-08 15:07)
Interesting idea, but using it only for skins is not needed. But if you have player class flemoid, or anything that has entire custom color, it will be usefull.
It might also be possible to use it on monsters. It will be much better if blood copy its translation from "master". This wont be hard to do.

(0002177)
Devon   
2011-09-19 15:39   
Hmmm, wouldn't look very realistic, but I'm not particularly against it. If you could choose whether to have red or skin colour, I'd like it more.
(0009062)
Watermelon   
2014-06-11 16:13   
Does this happen in 2.0?
Zdoom?