Description | Often times in a heated battle, the force weapon switch flag screws everyone over too many times to count. In zdaemon, this does not happen because of two things; PWO (which I know is not possible in ST) and if you are holding fire while you walk over a weapon, you are not forced to switch, even if it's a priority.
Example: In the map SSL2, you often start with a shotgun. If you are being attacked, you naturally want to fire back. However, with the switching as it is currently, you have to time everything around when you want to pick up the SSG.
In Zdaemon, you can be firing the shotgun and make your way over to the SSG without the fear of it screwing you over. You can walk over the SSG, pick it up, yet still keep firing your shotgun.
This is incredibly helpful in duels. This suggestion would emulate similar behaviour, but after you finish holding fire, you would then switch weapons instead of immediately switching.
This would likely help end a lot of bickering about the force-weapon switch on pick up flag. |