MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000532 | Zandronum | [All Projects] Suggestion | public | 2011-07-28 03:39 | 2012-03-11 17:47 |
Reporter | TIHan | ||||
Assigned To | |||||
Priority | low | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | denied | ||
Platform | OS | OS Version | |||
Product Version | 98d | ||||
Target Version | Fixed in Version | ||||
Summary | 0000532: sv_maxlives gets set on Survival start | ||||
Description | This is a very simple request. When the server changes the value of sv_maxlives, instead of the new value getting set at an entire map restart, allow the new value to get set right when a new survival game begins(after countdown, after a changemap). This is good for the following reasons: -No hard map restart. You have to do "map (mapnumber)" to get it set currently. -Allows modders to change lives based on some criteria in scripting. Ex: ConsoleCommand("sv_maxlives 2") | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-07-28 03:39 | TIHan | New Issue | |||
2011-07-28 04:07 | TIHan | Note Added: 0001978 | |||
2012-03-11 03:07 | TIHan | Note Added: 0002780 | |||
2012-03-11 17:47 | Torr Samaho | Note Added: 0002789 | |||
2012-03-11 17:47 | Torr Samaho | Status | new => closed | ||
2012-03-11 17:47 | Torr Samaho | Resolution | open => denied |
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