MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000523 | Zandronum | [All Projects] Suggestion | public | 2011-07-24 01:08 | 2018-09-30 22:38 |
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Reporter | unknownna | |
Assigned To | Watermelon | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | | |
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Summary | 0000523: COMPATFLAG: Spawn spots facing west are silent |
Description | According to dew, spawn spots facing west didn't spawn any teleport fogs in vanilla Doom. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | vanilla_spawn_test_01.wad (1,331) 2011-07-24 01:08 /tracker/file_download.php?file_id=389&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2011-07-24 01:08 | unknownna | New Issue | |
2011-07-24 01:08 | unknownna | File Added: vanilla_spawn_test_01.wad | |
2013-03-13 18:59 | Watermelon | Note Added: 0006111 | |
2013-03-13 19:00 | Watermelon | Note Edited: 0006111 | bug_revision_view_page.php?bugnote_id=6111#r3369 |
2013-03-13 19:00 | Watermelon | Note Edited: 0006111 | bug_revision_view_page.php?bugnote_id=6111#r3370 |
2013-03-13 23:18 | Watermelon | Assigned To | => Watermelon |
2013-03-13 23:18 | Watermelon | Status | new => assigned |
2013-03-13 23:22 | Watermelon | Note Added: 0006113 | |
2013-03-13 23:22 | Watermelon | Status | assigned => needs review |
2013-03-13 23:58 | Dusk | Note Added: 0006115 | |
2013-03-15 17:39 | Konar6 | Note Added: 0006132 | |
2013-03-15 17:40 | Konar6 | Note Edited: 0006132 | bug_revision_view_page.php?bugnote_id=6132#r3384 |
2013-09-19 17:26 | Watermelon | Status | needs review => assigned |
2013-09-19 18:46 | Qent | Note Added: 0007245 | |
2013-09-19 20:20 | Watermelon | Note Added: 0007248 | |
2013-09-19 20:20 | Watermelon | Status | assigned => needs review |
2013-12-08 08:49 | Torr Samaho | Note Added: 0007675 | |
2013-12-08 08:50 | Torr Samaho | Assigned To | Watermelon => |
2013-12-08 08:50 | Torr Samaho | Status | needs review => needs testing |
2014-04-16 22:24 | Qent | Note Added: 0008591 | |
2015-01-24 13:47 | Dusk | Note Added: 0011517 | |
2015-01-24 13:47 | Dusk | Assigned To | => Watermelon |
2015-01-24 13:47 | Dusk | Status | needs testing => resolved |
2015-01-24 13:47 | Dusk | Resolution | open => fixed |
2015-01-24 16:29 | Edward-san | Note Added: 0011518 | |
2018-09-30 22:38 | Blzut3 | Status | resolved => closed |
Notes |
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(0006111)
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Watermelon
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2013-03-13 18:59
(edited on: 2013-03-13 19:00) |
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Added some code that needs checking to ensure it won't break anything. I believe I added the compatflag right. Next would be testing. If you need a map, duel32c.pk3 has a map called SSL2 that has a west spawn. |
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(0006115)
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Dusk
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2013-03-13 23:58
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I find it intriguing how such minute bugs become so important to compatflag, but I digress. |
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(0006132)
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Konar6
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2013-03-15 17:39
(edited on: 2013-03-15 17:40) |
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This could be "merged" with Compat_OriginalSoundCurve, compatflag value 2097152 (which to me doesn't even look like it's actually used at all, huh).
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(0007245)
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Qent
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2013-09-19 18:46
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I would be wary of doing that -- that's what happened to vanilla-style weapon switching, and then it had to be split later. |
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I transplated your patch. |
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(0008591)
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Qent
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2014-04-16 22:24
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The compatflag works online, but not offline. |
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(0011517)
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Dusk
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2015-01-24 13:47
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If it indeed doesn't work offline, it should be made a new ticket. |
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