MantisBT - Zandronum
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0000522Zandronum[All Projects] Bugpublic2011-07-23 03:372018-09-30 19:53
Gummywormz 
Torr Samaho 
lowminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
98d 
1.0 
0000522: Gravity Isn't Synched Between online / offline
Gravity isn't synched properly when you disconnect.
1. Start a server with the attached gravitybug.wad. Make sure jumping is on. The mode can be anything.
2. Go to the level GRABUG in the server console.
3. Join the map, jump for good measure.
4. Go to Multiplayer > Offline Skirmish. Set mode to deahtmatch. Go to any map.
5. The gravity of GRABUG will be used instead of the current map's gravity.
No tags attached.
parent of 0000813feedback  Reset sv_aircontrol to its default value on the client when disconnecting from a server 
Not all the children of this issue are yet resolved or closed.
? gravitybug.wad (1,196) 2011-07-23 03:37
/tracker/file_download.php?file_id=386&type=bug
Issue History
2011-07-23 03:37GummywormzNew Issue
2011-07-23 03:37GummywormzFile Added: gravitybug.wad
2011-07-23 04:15unknownnaNote Added: 0001925
2011-07-23 19:31GummywormzNote Added: 0001932
2012-01-16 21:21Torr SamahoNote Added: 0002471
2012-01-16 21:21Torr SamahoAssigned To => Torr Samaho
2012-01-16 21:21Torr SamahoStatusnew => feedback
2012-01-16 21:59DuskNote Added: 0002472
2012-01-16 22:02Torr SamahoNote Added: 0002473
2012-01-28 22:04QentNote Added: 0002549
2012-01-28 22:07Torr SamahoNote Added: 0002550
2012-01-28 22:07Torr SamahoStatusfeedback => resolved
2012-01-28 22:07Torr SamahoFixed in Version => 1.0
2012-01-28 22:07Torr SamahoResolutionopen => fixed
2012-04-25 10:34unknownnaRelationship addedparent of 0000813
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:53Blzut3Statusresolved => closed

Notes
(0001925)
unknownna   
2011-07-23 04:15   
> Gravity Isn't Synched Between online / offline

The gravity is synced between the client and server.

What you're saying is that the gravity and aircontrol values defined in the MAPINFO lump aren't cleared upon disconnecting from the server.
(0001932)
Gummywormz   
2011-07-23 19:31   
Sure, let's go with that. I should also mention that the gravity will remain "stuck" until you either exit skulltag or set sv_gravity.
(0002471)
Torr Samaho   
2012-01-16 21:21   
This binary should take care of this by resetting sv_gravity to its default value on the client when disconnecting from a server.
(0002472)
Dusk   
2012-01-16 21:59   
Talking about gravity, I'd like to note that SetGravity() also causes similar desynchs online.
(0002473)
Torr Samaho   
2012-01-16 22:02   
Please check if the binary I posted fixes this problems too. I hope it will.
(0002549)
Qent   
2012-01-28 22:04   
Yes it does.
(0002550)
Torr Samaho   
2012-01-28 22:07   
Thanks for checking!