MantisBT - Zandronum
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0000513Zandronum[All Projects] Bugpublic2011-07-11 17:122018-09-30 19:54
unknownna 
Torr Samaho 
normaltrivialalways
closedfixed 
98d 
1.0 
0000513: HUD "ARMS" not reflecting KEYCONF WeaponSection when coop spying
It seems that the "ARMS" part of the HUD doesn't reflect the custom weapon section defined in the KEYCONF lump when coop spying.
I noticed this while testing KDiZD.
No tags attached.
png Screenshot_Doom_20110711_190306.png (144,222) 2011-07-11 17:12
/tracker/file_download.php?file_id=376&type=bug
png

? coopspy_desync_test_02.wad (1,171) 2011-07-11 17:13
/tracker/file_download.php?file_id=377&type=bug
? coopspy_desync_test_02(ZDoom).wad (1,187) 2011-07-12 22:44
/tracker/file_download.php?file_id=380&type=bug
Issue History
2011-07-11 17:12unknownnaNew Issue
2011-07-11 17:12unknownnaFile Added: Screenshot_Doom_20110711_190306.png
2011-07-11 17:13unknownnaFile Added: coopspy_desync_test_02.wad
2011-07-12 19:11unknownnaNote Added: 0001886
2011-07-12 19:48Edward-sanNote Added: 0001887
2011-07-12 20:06unknownnaNote Added: 0001888
2011-07-12 22:09Edward-sanNote Added: 0001889
2011-07-12 22:44unknownnaFile Added: coopspy_desync_test_02(ZDoom).wad
2011-07-12 22:47unknownnaNote Added: 0001890
2011-07-12 23:32Edward-sanNote Edited: 0001889bug_revision_view_page.php?bugnote_id=1889#r947
2011-07-12 23:36Edward-sanNote Added: 0001891
2011-08-02 21:47Edward-sanNote Added: 0002055
2011-08-03 07:16unknownnaNote Added: 0002056
2011-08-19 08:59Edward-sanNote Added: 0002130
2011-08-19 08:59Edward-sanNote Edited: 0002130bug_revision_view_page.php?bugnote_id=2130#r1106
2011-08-19 08:59Edward-sanNote Edited: 0002130bug_revision_view_page.php?bugnote_id=2130#r1107
2011-08-19 09:12Edward-sanNote Edited: 0002130bug_revision_view_page.php?bugnote_id=2130#r1108
2011-08-19 09:12Edward-sanNote Edited: 0002130bug_revision_view_page.php?bugnote_id=2130#r1109
2012-02-12 15:29Torr SamahoNote Added: 0002592
2012-02-12 15:29Torr SamahoNote Edited: 0002592bug_revision_view_page.php?bugnote_id=2592#r1300
2012-02-12 16:23Torr SamahoNote Added: 0002593
2012-02-12 16:24Torr SamahoAssigned To => Torr Samaho
2012-02-12 16:24Torr SamahoStatusnew => feedback
2012-03-27 18:05unknownnaNote Added: 0002920
2012-03-27 18:05unknownnaStatusfeedback => assigned
2012-03-28 01:50Torr SamahoNote Added: 0002943
2012-03-28 01:51Torr SamahoStatusassigned => resolved
2012-03-28 01:51Torr SamahoFixed in Version => 1.0
2012-03-28 01:51Torr SamahoResolutionopen => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:54Blzut3Statusresolved => closed

Notes
(0001886)
unknownna   
2011-07-12 19:11   
It's a ZDoom issue. It's also broken in 2.5.0 and 3263.
(0001887)
Edward-san   
2011-07-12 19:48   
Uhm ... never heard of coop spy in zdoom. Can you elaborate?
(0001888)
unknownna   
2011-07-12 20:06   
> Can you elaborate?

Options -> Customize Controls -> Coop Spy
(0001889)
Edward-san   
2011-07-12 22:09   
(edited on: 2011-07-12 23:32)
Posted in zdoom forum:'http://forum.zdoom.org/viewtopic.php?f=2&t=30302 [^]'

[edit]changed the link in zdoom forum with the new example wad.

(0001890)
unknownna   
2011-07-12 22:47   
Thanks. I created a ZDoom-friendly example WAD.

* coopspy_desync_test_02(ZDoom).wad
(0001891)
Edward-san   
2011-07-12 23:36   
Does this happen in older revisions of zdoom? I wonder if it exists since forever...
(0002055)
Edward-san   
2011-08-02 21:47   
Uhm, the image suggests there's also a different value of CELL ammo. Does it happen also in ZDoom?
(0002056)
unknownna   
2011-08-03 07:16   
It's a ST desync.
(0002130)
Edward-san   
2011-08-19 08:59   
(edited on: 2011-08-19 09:12)
Blzut3 wrote:
>Works fine for me, should I have to do anything other than starting up two instance of ZDoom, picking up some weapons and coopspying? I've even tried give weapons/all and it seems to work fine.

Indeed, which steps did you do to reproduce this? How did you run the program?

(0002592)
Torr Samaho   
2012-02-12 15:29   
I investigated this and it looks like it is partially ZDoom's fault.

(0002593)
Torr Samaho   
2012-02-12 16:23   
This hopefully fixes the online problems.
(0002920)
unknownna   
2012-03-27 18:05   
> This hopefully fixes the online problems.

It fixed the issue.
(0002943)
Torr Samaho   
2012-03-28 01:50   
Looks like Randy doesn't want to fix the problems with bots. So I keep it the same in Skulltag.