MantisBT - Zandronum
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0000512Zandronum[All Projects] Bugpublic2011-07-09 20:102018-09-30 19:59
unknownna 
Torr Samaho 
normalminoralways
closedfixed 
1.0 
1.0 
0000512: Coop spy/info desync if cl_startasspectator is set to 0
The coop spy/info desyncs if cl_startasspectator is set to 0.
For players:

1. Start a standard coop server.
2. Connect client A to the server.
3. Join the game with client A.
4. Connect client B to the server with cl_startasspectator set to 0.

For bots:

1. Start a standard coop server with the example WAD loaded.
2. Add 1 bot.
3. Connect a client to the server.
4. The bot will pick up the BFG.
5. "cl_startasspectator 0" in the console.
6. "reconnect" in the console.
No tags attached.
child of 0000193closed Torr Samaho Able to fire weapon before it's passed A_Raise 
? coopspy_desync_test_01.wad (700) 2011-07-09 20:10
/tracker/file_download.php?file_id=372&type=bug
Issue History
2011-07-09 20:10unknownnaNew Issue
2011-07-09 20:10unknownnaFile Added: coopspy_desync_test_01.wad
2011-07-09 20:11unknownnaRelationship addedchild of 0000193
2011-07-10 11:45Torr SamahoNote Added: 0001847
2011-07-10 11:45Torr SamahoAssigned To => Torr Samaho
2011-07-10 11:45Torr SamahoStatusnew => feedback
2011-07-10 13:02unknownnaNote Added: 0001850
2011-07-10 13:02unknownnaStatusfeedback => assigned
2011-07-10 20:18Torr SamahoStatusassigned => resolved
2011-07-10 20:18Torr SamahoFixed in Version => 1.0
2011-07-10 20:18Torr SamahoResolutionopen => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:59Blzut3Statusresolved => closed

Notes
(0001847)
Torr Samaho   
2011-07-10 11:45   
This should fix the issue, I only tested it with the "for players" way though.
(0001850)
unknownna   
2011-07-10 13:02   
It fixed the issues.