MantisBT - Zandronum
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0000508Zandronum[All Projects] Bugpublic2011-07-04 10:082014-06-11 16:41
Neo2.3HylanMay 
 
urgentcrashalways
closedno change required 
MicrosoftWindowsXP/Vista/7
98d 
 
0000508: BSoD when .EXE opens for a second time
When I open SkullTag for the first time on botting up the computer, the game will play as normal.
However, when I quit and reopen the EXE - such as, from joining a new server through Doomseeker/IdeSE, or just quit SkullTag and play again some time later without rebooting the computer - the computer immediately displays a BSoD.
- close SkullTag
- open SkullTag
I run a fairly old machine with graphics running from the processor - Intel 82845G Graphics Controller. I run SkullTag through OpenGL mode. This problem has only started occuring since upgrading SkullTag to v0.98.
No tags attached.
related to 0000438closed Torr Samaho Blue Screen With OpenGL 
Issue History
2011-07-04 10:08Neo2.3HylanMayNew Issue
2011-07-04 15:52Edward-sanNote Added: 0001820
2011-07-04 16:13Neo2.3HylanMayNote Added: 0001821
2011-07-05 07:27Edward-sanNote Added: 0001822
2011-07-05 07:32Edward-sanNote Edited: 0001822bug_revision_view_page.php?bugnote_id=1822#r926
2011-07-05 09:10unknownnaRelationship addedrelated to 0000438
2011-07-05 12:58Neo2.3HylanMayNote Added: 0001824
2011-07-05 18:00Edward-sanNote Added: 0001826
2011-07-05 18:01Edward-sanNote Edited: 0001826bug_revision_view_page.php?bugnote_id=1826#r928
2011-07-05 18:02Edward-sanNote Edited: 0001826bug_revision_view_page.php?bugnote_id=1826#r929
2011-07-05 18:02Edward-sanNote View State: 0001826: private
2011-07-05 18:02Edward-sanNote View State: 0001826: public
2011-07-05 18:03Edward-sanNote Edited: 0001826bug_revision_view_page.php?bugnote_id=1826#r930
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2014-06-11 16:02WatermelonNote Added: 0009048
2014-06-11 16:02WatermelonStatusnew => feedback
2014-06-11 16:11Neo2.3HylanMayNote Added: 0009057
2014-06-11 16:11Neo2.3HylanMayStatusfeedback => new
2014-06-11 16:41WatermelonNote Added: 0009080
2014-06-11 16:41WatermelonStatusnew => closed
2014-06-11 16:41WatermelonResolutionopen => no change required

Notes
(0001820)
Edward-san   
2011-07-04 15:52   
Does this happen in GzDoom r323? What about the latest revisions?
(0001821)
Neo2.3HylanMay   
2011-07-04 16:13   
In r323, yes. In a later revision that I have (1.4.8.762), no.
(0001822)
Edward-san   
2011-07-05 07:27   
(edited on: 2011-07-05 07:32)
Then can you try at least the latest version (1.5.06.1105)?

(0001824)
Neo2.3HylanMay   
2011-07-05 12:58   
Newest revision (1.5.06.1105) plays fine.
(0001826)
Edward-san   
2011-07-05 18:00   
(edited on: 2011-07-05 18:03)
Well, I forgot that ticket, yeah this is related, it seems. Sadly this means that you should wait that Skulltag gl code is updated. This depends on Torr's ETA, which is AFAIK unknown.

From the other ticket:
>Sky Driver was kind enough to test various binaries for me (lots of crashes). We found out that it got fixed somewhere between 1.3.00 (r551) and 1.3.17 (r649).
I wonder if it is possible to narrow down that interval, but I don't know where are the builds for those revisions.


[edit]should we continue the discussion in the older ticket?

(0009048)
Watermelon   
2014-06-11 16:02   
To the starter: still happen in 2.0?
(0009057)
Neo2.3HylanMay   
2014-06-11 16:11   
Having since gotten a new computer (about a year after I submitted this), my hardware settings are no doubt much different from what they were previously. That said, the issue does not occur on the newer hardware.
(0009080)
Watermelon   
2014-06-11 16:41   
Glad to hear it :)
I'll close this, if you have any issues, feel free to submit another ticket