Notes |
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(0002176)
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Devon
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2011-09-19 15:18
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What's the point? Seems like a waste of time for the developers imo :S |
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When spectating, usually the player will use "jump" key to raise altitude and get a better view of what's going on. If the player's jump key is Space, this is not possible. |
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(0002186)
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Devon
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2011-09-20 15:21
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Your jump key is space?! Urrr okay.. I see your point |
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(0002191)
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Hypnotoad
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2011-09-20 20:09
(edited on: 2011-09-20 20:10) |
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I use space for jump too, a lot of other ports use the use key for joining instead of space, it would be nice to use the jump key to navigate while spectating. Pretty minor but I still support it.
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Shouldn't be bad if it's customizable. |
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(0002216)
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Qent
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2011-10-01 12:53
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Oh wait.... I have strafe and use doublebound to mouse2, so use would be just as bad. |
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(0002228)
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cq75
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2011-10-09 00:32
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You could solve this problem by making a new bind for joining the game instead of using space or use. |
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Yeah I think that's probably better. Should/can I edit the issue? |
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(0012374)
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Edward-san
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2015-05-24 23:28
(edited on: 2015-05-24 23:38) |
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Is it safe to assume the changesets weren't merged? I don't see a 'join' key in the "customize controls" options and that bitbucket link is dead. |
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Indeed, it was lost when the old sandbox repository was deleted. I recovered it from my local repository and reuploaded here. |
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Made a new pull request here, contains also a change to the spectator string to mention the new key for joining. |
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(0014481)
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Dusk
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2016-02-23 21:05
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I kind of hijacked the pull request and updated it. |
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(0014507)
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cobalt
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2016-02-27 18:00
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Tested this out with the latest build and joining can be set with a custom key in the menu. |
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