MantisBT - Zandronum
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0000485Zandronum[All Projects] Suggestionpublic2011-06-03 12:102018-09-30 23:21
Dark-Assassin 
Torr Samaho 
normalminorN/A
closedfixed 
 
2.02.0 
0000485: Port "defaultterrain" from zdoom for Terrain
I have noticed that skulltag does not support 'defaultterrain' in the terrain lump.
Startup log shows that 'defaultterrain' is an unknown flat.
No tags attached.
child of 0001490closed Torr Samaho Backport ZDoom 2.5.0 
Issue History
2011-06-03 12:10Dark-AssassinNew Issue
2011-06-03 21:02Edward-sanNote Added: 0001779
2013-09-09 10:44DuskRelationship addedchild of 0001490
2013-09-09 10:44DuskTarget Version => 2.0
2013-10-07 11:26ArcoNote Added: 0007342
2013-10-08 20:03ArcoStatusnew => resolved
2013-10-08 20:03ArcoFixed in Version => 2.0-beta
2013-10-08 20:03ArcoResolutionopen => fixed
2013-10-08 20:03ArcoAssigned To => Arco
2013-10-08 20:18Blzut3Assigned ToArco =>
2013-10-08 20:18Blzut3Fixed in Version2.0-beta => 2.0
2013-10-22 17:01DuskStatusresolved => assigned
2013-10-22 17:01DuskAssigned To => Torr Samaho
2013-10-22 17:02DuskStatusassigned => resolved
2018-09-30 23:21Blzut3Statusresolved => closed

Notes
(0001779)
Edward-san   
2011-06-03 21:02   
The involved revision which introduced the feature is r1921, and maybe the files to backport are 'p_terrain.h' and 'p_terrain.cpp'.
(0007342)
Arco   
2013-10-07 11:26   
Works correctly as of v2.0.