MantisBT - Zandronum
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0000479Zandronum[All Projects] Bugpublic2011-05-30 01:112018-09-30 19:53
unknownna 
Torr Samaho 
normalmajoralways
closedfixed 
1.0 
1.0 
0000479: Thing Z-height misprediction after map resets online
I noticed this while testing KDiZD. I couldn't pick up the battery in Z1M6. The client-side z-position of the battery actor is incorrect.
No tags attached.
related to 0000408feedback Torr Samaho Thing Z-height misprediction online 
related to 0000765closed Torr Samaho RandomSpawner thing z desync on 3D floors after map resets online 
child of 0000380closed Torr Samaho Teleporters on 3d floors problem 
png Screenshot_Doom_20110530_025100.png (109,538) 2011-05-30 01:11
https://zandronum.com/tracker/file_download.php?file_id=353&type=bug
png

? thing_z_misprediction_test_02.wad (4,178) 2011-05-30 01:51
https://zandronum.com/tracker/file_download.php?file_id=354&type=bug
Issue History
2011-05-30 01:11unknownnaNew Issue
2011-05-30 01:11unknownnaFile Added: Screenshot_Doom_20110530_025100.png
2011-05-30 01:11unknownnaRelationship addedrelated to 0000408
2011-05-30 01:51unknownnaFile Added: thing_z_misprediction_test_02.wad
2011-05-30 01:59unknownnaNote Added: 0001774
2011-05-30 02:01unknownnaRelationship addedchild of 0000380
2011-07-09 16:06Torr SamahoNote Added: 0001837
2011-07-09 16:06Torr SamahoAssigned To => Torr Samaho
2011-07-09 16:06Torr SamahoStatusnew => feedback
2011-07-09 17:22unknownnaNote Added: 0001841
2011-07-09 17:22unknownnaStatusfeedback => assigned
2011-07-10 11:44Torr SamahoNote Added: 0001846
2011-07-10 11:44Torr SamahoStatusassigned => resolved
2011-07-10 11:44Torr SamahoFixed in Version => 1.0
2011-07-10 11:44Torr SamahoResolutionopen => fixed
2012-04-12 05:23unknownnaRelationship addedrelated to 0000765
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:53Blzut3Statusresolved => closed

Notes
(0001774)
unknownna   
2011-05-30 01:59   
Introduced in 3166.
(0001837)
Torr Samaho   
2011-07-09 16:06   
The respawning issues turn out to be very tricky. The problem here was caused by an adjustment I made for 3D floors. Hopefully this fixes the issue without breaking something else.
(0001841)
unknownna   
2011-07-09 17:22   
It fixed the issue. Would it be difficult to fix the other thing z-height issue? I know that competitive players would appreciate this.

> Hopefully this fixes the issue without breaking something else.

The example WADs in 0000380 and 0000425 are still working as intended.
(0001846)
Torr Samaho   
2011-07-10 11:44   
> It fixed the issue. Would it be difficult to fix the other thing z-height issue? I know that competitive players would appreciate this.

Although I really think we should start just wrapping up what we have for 98e instead of continuing to try to fix even more 98d problems, I looked into the issue. See the other report for a potential fix.