MantisBT - Zandronum |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004621 | Zandronum | [All Projects] Bug | public | 2026-07-20 18:40 | 2026-07-26 22:01 |
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| Reporter | BinaryCode | |
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| Assigned To | | |
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| Priority | normal | Severity | minor | Reproducibility | always |
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| Status | new | Resolution | open | |
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| Platform | | OS | | OS Version | |
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| Product Version | | |
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| Target Version | | Fixed in Version | | |
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| Summary | 0004621: Projectiles lose the ability to go through allies when spectating |
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| Description | This has been a persistent issue since sv_shootthroughallies was added. Very annoying due to trolls using it. (Random thought, is there some random coop map set that abuses this?) |
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| Steps To Reproduce | sv_shootthroughallies 1
Any team mode, both players must be in the same team.
Fire a Rocket w Rocket Launcher, spectate right as it is about to hit an ally. They will take damage. |
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| Tags | No tags attached. |
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| Relationships | | related to | 0001330 | feedback | | When you die in TLMS, any projectile that was yours becomes server's |
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