MantisBT - Zandronum
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0004621Zandronum[All Projects] Bugpublic2026-07-20 18:402026-07-26 22:01
ReporterBinaryCode 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004621: Projectiles lose the ability to go through allies when spectating
DescriptionThis has been a persistent issue since sv_shootthroughallies was added. Very annoying due to trolls using it. (Random thought, is there some random coop map set that abuses this?)
Steps To Reproducesv_shootthroughallies 1
Any team mode, both players must be in the same team.
Fire a Rocket w Rocket Launcher, spectate right as it is about to hit an ally. They will take damage.
TagsNo tags attached.
related to 0001330feedback  When you die in TLMS, any projectile that was yours becomes server's 
Attached Files

Notes
(0024768)
BinaryCode   
2026-07-26 22:01   
Alternate way to fix it would be modside but unsure how many would want to host with this or add it:

Store team ID via inventory item, check on damage EVENT script; if (is player + ) player team is the same as the projectile, return 0

Issue History
2026-07-20 18:40BinaryCodeNew Issue
2026-07-20 19:08Ru5tK1ngRelationship addedrelated to 0001330
2026-07-26 22:01BinaryCodeNote Added: 0024768