MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000452 | Zandronum | [All Projects] Bug | public | 2011-05-17 22:08 | 2018-09-30 20:02 |
Reporter | unknownna | ||||
Assigned To | Torr Samaho | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 98d | ||||
Target Version | Fixed in Version | 1.0 | |||
Summary | 0000452: Improved client-side prediction of player movement in low gravity values | ||||
Description | If sv_gravity is set to a low value, e.g., 200, your client will start to mispredict your movement. The view starts to flicker from ceiling-level to floor-level in an erratic manner if you jump far enough. And when it starts to flicker, your HUD weapon will disappear. | ||||
Steps To Reproduce | 1. Start a server with sv_gravity set to 200. 2. "map map20" in the console. 3. Connect a client to the server with an emulated ping of 251 ms. 4. Join the game. 5. Jump around. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() /tracker/file_download.php?file_id=327&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-05-17 22:08 | unknownna | New Issue | |||
2011-05-17 22:08 | unknownna | File Added: Screenshot_Doom_20110517_234235.jpg | |||
2011-05-22 22:45 | Torr Samaho | Note Added: 0001744 | |||
2011-05-22 22:46 | Torr Samaho | Assigned To | => Torr Samaho | ||
2011-05-22 22:46 | Torr Samaho | Status | new => feedback | ||
2011-05-22 22:56 | unknownna | Note Added: 0001745 | |||
2011-05-22 22:56 | unknownna | Status | feedback => assigned | ||
2011-05-22 23:23 | Torr Samaho | Status | assigned => resolved | ||
2011-05-22 23:23 | Torr Samaho | Fixed in Version | => 1.0 | ||
2011-05-22 23:23 | Torr Samaho | Resolution | open => fixed | ||
2012-06-09 13:22 | Torr Samaho | Category | General => Bug | ||
2018-09-30 20:02 | Blzut3 | Status | resolved => closed |
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