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I tested it briefly, and it works ok without any pwads, but then I tested it with some IDL CTF:
* Changing it from CTF to OneFlagCTF and then using a "map map01" command during the intermission screen takes it to MAP02 instead of MAP01, and without a proper gamemode switch. It might have something to do with the MAPINFO lump of the particular wad.
It might also be a separate issue, let me know.
1. zandronum -host -file idl201x_a.wad +ctf 1 +sv_maprotation 1 +addmap map01 +addmap map02
2. "nextmap" in the server console. It will enter the intermission screen.
3. While in the intermission screen, "oneflagctf 1; map map01" in the server console. It will go to MAP02 instead of MAP01, and won't switch gamemodes properly.
4. When in the next map, "map map01" in the server console. It will finally go to MAP01 and change to OneFlagCTF. |
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Quote from unknownna Changing it from CTF to OneFlagCTF and then using a "map map01" command during the intermission screen takes it to MAP02 instead of MAP01, and without a proper gamemode switch. It might have something to do with the MAPINFO lump of the particular wad.
It might also be a separate issue, let me know.
This seems to be an issue with 3.1, and most likely earlier versions of Zandronum, as well. In any case, I amended the commit in the aforementioned topic. Let me know if this works properly now. |
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That seems to have fixed the issues, thanks!
Tested with 3 clients on a local server with the IDL CTF wad, and then 2 clients on another normal local server. The intermission timer still seems to work as expected with 15 seconds before map changes. |
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Awesome, thanks for checking and reporting the issue in the first place! |
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