MantisBT - Zandronum | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004487 | Zandronum | [All Projects] Bug | public | 2025-04-08 14:02 | 2025-04-08 14:02 |
Reporter | unknownna | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 3.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0004487: Items picked up by voodoo dolls with "sv_coopunassignedvoodoodolls 1" don't respawn online and in multiplayer emulation | ||||
Description | This was just something I noticed while testing the latest voodoo doll crash fix by DrinkyBird. For some reason items picked up by unassigned voodoo dolls with "sv_coopunassignedvoodoodolls 1", both online and in multiplayer emulation, disappear when picked up and don't respawn again when "sv_itemrespawn" is 1. I'm not sure what the intended behavior here should be. From a map-making perspective, maybe one wouldn't want items picked up by voodoo dolls to respawn. However, the current behavior is inconsistent with the behavior when "sv_coopunassignedvoodoodolls" is 0, where the items picked up by voodoo dolls do respawn. And in addition to this, items picked up by voodoo dolls in true singleplayer do respawn when "sv_itemrespawn" is 1. | ||||
Steps To Reproduce | 1. zandronum -host -file voodoodolltest_fixed_03b.wad +alwaysapplydmflags 1 +sv_itemrespawn 1 +sv_cheats 1 2. Connect a client to the server and join the game. "sv_coopunassignedvoodoodolls" is automatically set to 1 by default. 3. Press the switch and let the voodoo doll pick up the items. Notice how the items never respawn again. | ||||
Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3209&type=bug [^]' | ||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2025-04-08 14:02 | unknownna | New Issue |
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