MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004482 | Zandronum | [All Projects] Bug | public | 2025-03-31 17:12 | 2025-10-31 16:27 |
| Reporter | IlyStr | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | confirmed | Resolution | backport later | ||
| Platform | ASRock B550, AMD Ryzen 5 56 x64 | OS | Windows 10 LTSC Enterprise | OS Version | 21H2 (19044.357) |
| Product Version | 4.0-beta | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0004482: Flicker dyn.light's radius chance is inverted (Relatively to GZDoom and UDB) | ||||
| Description | In GZDoom and UDB: 1 — Almost always radius №2 359 — Almost always radius №1 Zandronum: 1 — Almost always radius №1 359 — Almost always radius №2 Why? It's supposed to be easily solved here 'https://github.com/TorrSamaho/zandronum/blob/2ec1c262355a59762353dc9594d6f3c3b79fb508/src/gl/dynlights/a_dynlight.cpp#L267 [^]' ``` m_currentIntensity = float(m_intensity[rnd >= (1.f-pct) * 255]); ``` or more accurately here 'https://github.com/TorrSamaho/zandronum/blob/2ec1c262355a59762353dc9594d6f3c3b79fb508/src/gl/dynlights/a_dynlight.cpp#L265 [^]' ``` float pct = ANGLE_TO_FLOAT(360-angle)/360.f; ``` | ||||
| Steps To Reproduce | |||||
| Additional Information | I have 16+ dyn. flicker lights on map with second radius 0 and angle 350 Max lights on in GZDoom:'https://imgur.com/emuYEjQ [^]' Max lights on in Zandronum:'https://imgur.com/zWiYzT7 [^]' | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2025-03-31 17:12 | IlyStr | New Issue | |||
| 2025-03-31 17:14 | IlyStr | Note Added: 0024372 | |||
| 2025-03-31 17:17 | IlyStr | Note Edited: 0024372 | bug_revision_view_page.php?bugnote_id=24372#r14520 | ||
| 2025-03-31 19:06 | IlyStr | Note Added: 0024374 | |||
| 2025-10-31 16:27 | Ru5tK1ng | Note Added: 0024609 | |||
| 2025-10-31 16:27 | Ru5tK1ng | Status | new => confirmed | ||
| 2025-10-31 16:27 | Ru5tK1ng | Resolution | open => backport later | ||
| Notes | |||||
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