MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0004481 | Zandronum | [All Projects] Suggestion | public | 2025-03-31 15:52 | 2025-03-31 18:20 |
Reporter | unknownna | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0004481: [3.2] Let player retain medals when reconnecting | ||||
Description | I looked at the recent commit list, and found out that medals are now cleared when a player disconnects, as stated in:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/d709c31e065ff73a99239a5ad930a408a039c702 [^]' IMHO, isn't this the wrong behavior? If a player's frags (and deaths) are retained upon reconnecing, shouldn't the medals be retained as well? Some players could potentially get pissed when they lose their earned medals because their connection dropped out and they had to reconnect. And what if there's some form of medal stats tracking for the account system down the line sometime in the future, and the stats are only tracked during the intermission screen hypothetically? If a player disconnected by accident and returned to the server, he would lose his medals before the intermission screen recorded his stats. | ||||
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Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2025-03-31 15:52 | unknownna | New Issue | |||
2025-03-31 18:20 | Kaminsky | Note Added: 0024373 |
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