MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004466 | Zandronum | [All Projects] Suggestion | public | 2025-03-14 12:48 | 2025-03-14 15:32 |
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Reporter | IlyStr | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | ASRock B550, AMD Ryzen 5 56 x64 | OS | Windows 10 LTSC Enterprise | OS Version | 21H2 (19044.357) |
Product Version | 3.2 | |
Target Version | | Fixed in Version | | |
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Summary | 0004466: Decals, transparent middle textures, and transparent floors are NOT illuminated by dynamic lights |
Description | Decals, transparent middle textures, and transparent 3D sectors are NOT illuminated by dynamic lights. |
Steps To Reproduce | ● Make sector brightness low
● Add transparent linedef, 3D sector, or add a decal
● Add dynamic light |
Additional Information | In the example screenshots from GZDoom(modern) and Zandronum |
Tags | No tags attached. |
Relationships | |
Attached Files | NoIllumination.png (319,403) 2025-03-14 12:50 /tracker/file_download.php?file_id=3191&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2025-03-14 12:48 | IlyStr | New Issue | |
2025-03-14 12:50 | IlyStr | File Added: NoIllumination.png | |
2025-03-14 12:53 | IlyStr | Note Added: 0024244 | |
2025-03-14 15:31 | DrinkyBird | Note Added: 0024245 | |
2025-03-14 15:32 | DrinkyBird | Product Version | 4.0-beta => 3.2 |