MantisBT - Zandronum
View Issue Details
0004429Zandronum[All Projects] Suggestionpublic2024-10-16 18:362024-11-15 07:16
unknownna 
 
normaltweakN/A
feedbackopen 
 
 
0004429: Let spectators teleport to spied on player with +attack if cl_telespy is 1
I think it would be better if spectators were allowed to teleport to spied on players with +attack when cl_telespy is 1.
Right now, at least as far as I can tell, you have to be lucky for the player being the last player in line before your view reverts back to yourself with spyprev/spynext before you teleport to his/her view.

It would be a simple improvement to the current behavior.
No tags attached.
Issue History
2024-10-16 18:36unknownnaNew Issue
2024-10-29 12:50DrinkyBirdNote Added: 0024109
2024-11-15 07:16unknownnaNote Added: 0024142
2024-11-15 07:16unknownnaStatusnew => feedback

Notes
(0024109)
DrinkyBird   
2024-10-29 12:50   
You can use the spycancel command to immediately revert to your view without having to cycle through all of the players; cl_telespy works fine with this.
(0024142)
unknownna   
2024-11-15 07:16   
I see, thanks for that, I forgot the command even existed. One can use
bind mouse1 "+attack; ifspectator spycancel"

to make it work the way I want.
But wouldn't it be a neat little thing to have it hard-coded? I was making the suggestion with newer, less tech-savvy users in mind. Wouldn't it be cool to have it, and the same for weapprev/weapnext as spyprev/spynext?

Or do we wish to emphasize the "ifspectator" bind feature? In that case, there's not much to do other than closing this I suppose. What do you think?