MantisBT - Zandronum | ||||||||||
| View Issue Details | ||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | |||||
| 0004417 | Zandronum | [All Projects] Suggestion | public | 2024-09-13 20:27 | 2024-10-10 22:18 | |||||
| Reporter | unknownna | |||||||||
| Assigned To | ||||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | |||||
| Status | needs review | Resolution | open | |||||||
| Platform | OS | OS Version | ||||||||
| Product Version | ||||||||||
| Target Version | Fixed in Version | |||||||||
| Summary | 0004417: Possession artifact carrier sprites | |||||||||
| Description | Among the other issues with the possession modes, one main problem is that it doesn't have any proper carrier sprites for the possession artifact. The icon is currently displayed above the player sprite, making it very hard for a player to hide somewhere without easily being seen from many different angles and heights. The carrier sprite is also rendered at full brightness, making it even worse for a player attempting to hide in darkness. I went ahead and made an attempt at creating some basic carrier sprites for the hellstone, and altered the sprite animation a little in the FloatyIcon actor. It's no longer fullbright, but the outline of the sprite pulsates back and forth into brightness, allowing the player to be properly distinguished among a sea of players. The sprites also work properly in the other non-Doom iwads, like Hexen and Strife. Somebody more talented could probably do it better with the lighting, but at least it works decent enough and transforms the gameplay flow of the mode. POSSESSIONARTIFACT: It starts at the brightest frame so it's easily seen by other players when picked up. I also attempted to create some nice offsets for the sprites relative to the player sprites in the software renderer, but since you currently aren't able to fire while carrying the artifact, I wasn't able to confirm whether the offsets fully work and/or are final. I uploaded a zip of the 4 new sprites, (PPOSG0 - PPOSH0 - PPOSI0 - PPOSJ0). The sprite animation you'll have to manually copy-paste back into the source. | |||||||||
| Steps To Reproduce | ||||||||||
| Additional Information | ||||||||||
| Tags | No tags attached. | |||||||||
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| Attached Files | /tracker/file_download.php?file_id=3125&type=bug /tracker/file_download.php?file_id=3126&type=bug /tracker/file_download.php?file_id=3133&type=bug /tracker/file_download.php?file_id=3134&type=bug | |||||||||
| Issue History | ||||||||||
| Date Modified | Username | Field | Change | |||||||
| 2024-09-13 20:27 | unknownna | New Issue | ||||||||
| 2024-09-13 20:27 | unknownna | File Added: possession_carrier.zip | ||||||||
| 2024-09-13 20:28 | unknownna | File Added: Screenshot_Doom_20240913_205905.png | ||||||||
| 2024-09-13 20:48 | unknownna | Status | new => needs review | |||||||
| 2024-09-15 11:07 | unknownna | Note Added: 0024033 | ||||||||
| 2024-09-15 11:07 | unknownna | Priority | high => normal | |||||||
| 2024-09-15 11:07 | unknownna | Status | needs review => new | |||||||
| 2024-09-17 15:49 | Kaminsky | Note Added: 0024039 | ||||||||
| 2024-09-22 10:51 | unknownna | File Added: Screenshot_Doom_20240922_080938.png | ||||||||
| 2024-09-22 10:52 | unknownna | File Added: possession_carrier_redo.zip | ||||||||
| 2024-09-22 10:53 | unknownna | Note Added: 0024043 | ||||||||
| 2024-09-22 10:53 | unknownna | Status | new => needs review | |||||||
| 2024-10-10 22:18 | unknownna | Category | Bug => Suggestion | |||||||
| 2024-10-10 22:18 | unknownna | Relationship added | related to 0004422 | |||||||
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