MantisBT - Zandronum
View Issue Details
0004380Zandronum[All Projects] Bugpublic2024-08-11 17:292024-12-22 13:41
unknownna 
Kaminsky 
normaltextsometimes
resolvedfixed 
 
3.23.2 
0004380: "Ready to respawn in x seconds" message desyncs at map starts, or doesn't appear at all for very fast clients
This message will appear and stay much longer than the normal 1 second duration at map starts online when spawn-telefragged, in addition to sometimes rarely not appearing at all for very fast clients.
1. Start a regular server and add 7-9 bots to it to ensure you get spawn-telefragged at map starts.
2. Connect a client to the server and join the game.
3. Use "changemap/nextmap" in the server console / RCON.
4. Upon being spawn-telefragged, notice how the message indicating respawn time stays much longer than intended.
It seems to be easier to reproduce the issue if you add a 2nd client to the server.
And if the issue doesn't occur, maybe try to quit and restart the client .exe. It might be linked to the client's ticking offset relative to the server's.
No tags attached.
png Screenshot_Doom_20240811_192448.png (46,669) 2024-08-11 17:29
/tracker/file_download.php?file_id=3083&type=bug
png
Issue History
2024-08-11 17:29unknownnaNew Issue
2024-08-11 17:29unknownnaFile Added: Screenshot_Doom_20240811_192448.png
2024-12-15 21:34KaminskyNote Added: 0024175
2024-12-15 21:34KaminskyAssigned To => Kaminsky
2024-12-15 21:34KaminskyStatusnew => needs testing
2024-12-15 21:34KaminskyTarget Version => 3.2
2024-12-22 13:41unknownnaNote Added: 0024181
2024-12-22 13:41unknownnaStatusneeds testing => resolved
2024-12-22 13:41unknownnaResolutionopen => fixed
2024-12-22 13:41unknownnaFixed in Version => 3.2

Notes
(0024175)
Kaminsky   
2024-12-15 21:34   
This should be fixed now:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/0d6864de3dff67d74c5187567bbdadca609de0a6 [^]'
(0024181)
unknownna   
2024-12-22 13:41   
Tested it and it seems to work. Thanks.