MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0004305 | Zandronum | [All Projects] Bug | public | 2024-06-05 05:55 | 2024-12-22 13:56 |
Reporter | unknownna | ||||
Assigned To | |||||
Priority | normal | Severity | trivial | Reproducibility | always |
Status | feedback | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0004305: sv_respawndelaytime is not updated for dead players if it's changed when dead. | ||||
Description | If this value is changed while while dead, the countdown doesn't update for the player. | ||||
Steps To Reproduce | 1. Start a game with sv_respawndelaytime set to 30, enable "netgame" to see the timer offline. 2. Kill your player and watch it count down from 30. 3. Set sv_respawndelaytime to 20, and the counter is not updated. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2024-06-05 05:55 | unknownna | New Issue | |||
2024-12-15 21:44 | Kaminsky | Note Added: 0024177 | |||
2024-12-22 13:56 | unknownna | Note Added: 0024183 | |||
2024-12-22 13:56 | unknownna | Status | new => feedback |
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