MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004305 | Zandronum | [All Projects] Bug | public | 2024-06-05 05:55 | 2024-12-22 13:56 |
| Reporter | unknownna | ||||
| Assigned To | |||||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | feedback | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0004305: sv_respawndelaytime is not updated for dead players if it's changed when dead. | ||||
| Description | If this value is changed while while dead, the countdown doesn't update for the player. | ||||
| Steps To Reproduce | 1. Start a game with sv_respawndelaytime set to 30, enable "netgame" to see the timer offline. 2. Kill your player and watch it count down from 30. 3. Set sv_respawndelaytime to 20, and the counter is not updated. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2024-06-05 05:55 | unknownna | New Issue | |||
| 2024-12-15 21:44 | Kaminsky | Note Added: 0024177 | |||
| 2024-12-22 13:56 | unknownna | Note Added: 0024183 | |||
| 2024-12-22 13:56 | unknownna | Status | new => feedback | ||
| Notes | |||||
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