MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004281 | Zandronum | [All Projects] Bug | public | 2024-05-13 10:50 | 2024-08-14 22:36 |
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Reporter | unknownna | |
Assigned To | Kaminsky | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | 3.2 | Fixed in Version | 3.2 | |
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Summary | 0004281: Ally/Enemy icons flicker to respawn height a few tics too early during death state offline |
Description | Ally and enemy icons will flicker to a higher position during a death state offline. This does not happen online.
See the attached screenshot. The icon flickers and shifts up to what I assume is the respawn height too early. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Screenshot_Doom_20240513_124231.png (110,013) 2024-05-13 10:50 https://zandronum.com/tracker/file_download.php?file_id=3013&type=bug

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Issue History |
Date Modified | Username | Field | Change |
2024-05-13 10:50 | unknownna | New Issue | |
2024-05-13 10:50 | unknownna | File Added: Screenshot_Doom_20240513_124231.png | |
2024-08-13 14:48 | Kaminsky | Note Added: 0023935 | |
2024-08-13 14:48 | Kaminsky | Assigned To | => Kaminsky |
2024-08-13 14:48 | Kaminsky | Status | new => needs review |
2024-08-13 14:48 | Kaminsky | Target Version | => 3.2 |
2024-08-14 22:36 | unknownna | Note Added: 0023940 | |
2024-08-14 22:36 | unknownna | Status | needs review => resolved |
2024-08-14 22:36 | unknownna | Fixed in Version | => 3.2 |
2024-08-14 22:36 | unknownna | Resolution | open => fixed |