MantisBT - Zandronum | ||||||||||
| View Issue Details | ||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | |||||
| 0004279 | Zandronum | [All Projects] Bug | public | 2024-05-13 09:18 | 2024-06-15 15:12 | |||||
| Reporter | unknownna | |||||||||
| Assigned To | ||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | |||||
| Status | new | Resolution | open | |||||||
| Platform | OS | OS Version | ||||||||
| Product Version | 3.1 | |||||||||
| Target Version | Fixed in Version | |||||||||
| Summary | 0004279: Players can use items and affect gameplay during win/lose sequences while frozen | |||||||||
| Description | As the title says, players are able to affect the gameplay during win/lose sequences when they're supposed to be frozen. | |||||||||
| Steps To Reproduce | 1. zandronum -file inventory_03.wad +deathmatch 1 +fraglimit 1 +sv_nomonsters 1 +map map01 +addbot betus 2. Kill the bot once, and during the win sequence use the inventory item that was given at start. You will become invisible. | |||||||||
| Additional Information | I noticed this while testing some QC:DE. Players are able to use the special items that each class has when they're not supposed to. | |||||||||
| Tags | No tags attached. | |||||||||
| Relationships |
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| Attached Files | /tracker/file_download.php?file_id=3010&type=bug | |||||||||
| Issue History | ||||||||||
| Date Modified | Username | Field | Change | |||||||
| 2024-05-13 09:18 | unknownna | New Issue | ||||||||
| 2024-05-13 09:18 | unknownna | File Added: inventory_03.wad | ||||||||
| 2024-06-15 15:12 | unknownna | Relationship added | related to 0004096 | |||||||
| There are no notes attached to this issue. |