MantisBT - Zandronum
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0004243Zandronum[All Projects] Suggestionpublic2024-05-09 00:472024-05-09 00:47
LordZergeant 
 
normalfeatureN/A
newopen 
3.1 
 
0004243: RenderRadius backport or similar
I'm working on a gamemode that has indicators around the map for players that I need visible through geometry to display where they are. I solved this via shaders to put it on top of the depth buffer, but I've run into issues with sector culling unloading the actors.

Testing RenderRadius in GZDoom on the actors in question solves this issue. Is it possible to backport this feature to force the game not to cull actors?
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2024-05-09 00:47LordZergeantNew Issue

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