MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004238 | Zandronum | [All Projects] Bug | public | 2024-04-24 14:04 | 2024-06-03 21:01 |
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Reporter | Ivan | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004238: Players with INVISIBLE flag cause monsters to desync |
Description | Monsters don't react to players with this flag, however clients think they do, and so monsters start moving every now and then and do weird things, but they are actually where they are doing nothing on the server's end. |
Steps To Reproduce | - Join game in survival.
- Observe in countdown that the monsters are moving around but aren't actually on the server's side.
- Happens in regular gamestate too, after countdown. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000099 | confirmed | | monsters move east online if 'A_Chase' is called when idling |
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Attached Files | invis_test.pk3 (285) 2024-04-24 14:04 /tracker/file_download.php?file_id=2972&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2024-04-24 14:04 | Ivan | New Issue | |
2024-04-24 14:04 | Ivan | File Added: invis_test.pk3 | |
2024-04-24 14:46 | Ivan | Note Added: 0023639 | |
2024-06-03 20:38 | unknownna | Relationship added | related to 0000099 |
2024-06-03 20:45 | unknownna | Note Added: 0023752 | |
2024-06-03 21:00 | unknownna | Status | new => confirmed |
2024-06-03 21:01 | unknownna | Note Edited: 0023752 | bug_revision_view_page.php?bugnote_id=23752#r14252 |