MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004219 | Zandronum | [All Projects] Suggestion | public | 2024-04-08 18:43 | 2025-03-25 02:46 |
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Reporter | Nxbulaa_ | |
Assigned To | Kaminsky | |
Priority | high | Severity | feature | Reproducibility | unable to reproduce |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.2 | |
Target Version | 3.2 | Fixed in Version | 3.2 | |
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Summary | 0004219: sv_allowvoicechat 2 should not allow dead teammates to speak with live ones |
Description | issue is mostly what it says on the tin, when allowvoicechat is set to 2, forcing players to communicate with their team, there seems to be no way to separate dead players from live players. This causes a huge problem in TLMS based games or games with permadeath, as players can speak from beyond the grave and give important info that live players would not have access to. If this could be fixed, it would make zandro VC a wonderful implementation for competitive MM8BDM Classes TLMS. Many thanks! |
Steps To Reproduce | 1. set allowvoicechat to 2 in the server
2. join a team with at least one other vc user
3. have one member of the team die in TLMS
4. speak with them while they are dead |
Additional Information | |
Tags | No tags attached. |
Relationships | child of | 0001888 | needs testing | Kaminsky | Voice Chat |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2024-04-08 18:43 | Nxbulaa_ | New Issue | |
2024-04-08 18:47 | Nxbulaa_ | Note Added: 0023552 | |
2024-04-09 15:30 | Ru5tK1ng | Relationship added | child of 0001888 |
2024-04-11 19:27 | Kaminsky | Note Added: 0023599 | |
2024-04-11 19:27 | Kaminsky | Assigned To | => Kaminsky |
2024-04-11 19:27 | Kaminsky | Status | new => needs review |
2024-04-11 19:27 | Kaminsky | Product Version | => 3.2 |
2024-04-14 14:55 | DrinkyBird | Status | needs review => needs testing |
2025-03-25 02:24 | Ru5tK1ng | Target Version | => 3.2 |
2025-03-25 02:45 | Combinebobnt | Note Added: 0024353 | |
2025-03-25 02:46 | Ru5tK1ng | Status | needs testing => resolved |
2025-03-25 02:46 | Ru5tK1ng | Resolution | open => fixed |
2025-03-25 02:46 | Ru5tK1ng | Fixed in Version | => 3.2 |
Notes |
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NOTE: I want to add that I would prefer this to be added as a CVAR, something like sv_deadplayersvc true/false. |
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For the record, if you want to restrict voice chat to teammates only and also forbid dead spectators from communicating with their live teammates, then you should disable "lms_spectatorchat", which currently affects both chat messages and VoIP.
That being said, I added a new flag to lmsspectatorsettings: "lms_spectatorvoicechat" to separate chat message and VoIP restrictions into their own CVars. Having two CVars should now offer better fine-tuning to a server host's specific needs (e.g. they don't want spectators to communicate with live players via VoIP, but are okay with them sending chat messages). MR for it is here:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/101 [^]' |
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Tested the reproduction steps on v3.2-alpha-250323-2124 in teamlms. My teammate could hear me on voice chat while I was alive, and after I died, they could no longer hear me. |
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