MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0004216 | Zandronum | [All Projects] Suggestion | public | 2024-04-04 23:57 | 2024-04-06 00:05 |
Reporter | BinaryCode | ||||
Assigned To | |||||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | acknowledged | Resolution | waiting for zdoom | ||
Platform | OS | OS Version | |||
Product Version | 3.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0004216: CurrentPlayerClass variable is limited to 255 | ||||
Description | In d_player.h, "CurrentPlayerClass" is a BYTE variable, meaning you cannot select a class after the 255th index, or it will reset back to 0. I feel like this is a bug, but GZDoom has the same thing (uses a different variable type, but still has the same limitation):'https://github.com/ZDoom/gzdoom/blob/master/src/playsim/d_player.h#L340 [^]' This isn't really a major issue, since there isn't a mod with THAT many classes, but I wanted to make a ticket issue in case. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2024-04-04 23:57 | BinaryCode | New Issue | |||
2024-04-05 23:21 | Ru5tK1ng | Note Added: 0023517 | |||
2024-04-05 23:21 | Ru5tK1ng | Status | new => acknowledged | ||
2024-04-05 23:21 | Ru5tK1ng | Resolution | open => waiting for zdoom | ||
2024-04-05 23:21 | Ru5tK1ng | Category | Bug => Suggestion | ||
2024-04-06 00:05 | Kaminsky | Note Added: 0023520 |
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