MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004177 | Zandronum | [All Projects] Bug | public | 2023-12-18 01:38 | 2023-12-23 05:47 |
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Reporter | Zombie | |
Assigned To | Kaminsky | |
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | won't fix | |
Platform | Linux | OS | Ubuntu | OS Version | 10.04 x86-64 |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004177: Wrath of Cronos games will corrupt their own SQLite data if a user who joins, then leaves and remaining players exit a level. |
Description | When playing Hexen, if a player joins the game, plays for a little bit, then leaves, Wrath of Cronos games will corrupt their own SQLite data if a user who joins, then leaves and remaining players exit a level. The bug is triggered when one player exits a map using Teleport_NewMap in Hexen. (Most Doom Maps do not use Teleport_NewMap). |
Steps To Reproduce | Start a Network Hexen game with Wrath of Cronos 3.1.4.
Have two players join, and then one player exit the game and quit.
Have the remaining player Exit the level, within the same Hub.
The remaining player will be corrupted. |
Additional Information | This condition can crash Zandronum servers, in some versions of Wrath of Cronos it will generate 64K of Network IDs, triggering a server crash. I have patched this bug out of the mod. |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2023-12-18 01:38 | Zombie | New Issue | |
2023-12-20 15:22 | Zombie | Note Added: 0022936 | |
2023-12-23 05:47 | Kaminsky | Note Added: 0022937 | |
2023-12-23 05:47 | Kaminsky | Status | new => closed |
2023-12-23 05:47 | Kaminsky | Assigned To | => Kaminsky |
2023-12-23 05:47 | Kaminsky | Resolution | open => won't fix |