MantisBT - Zandronum
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0004136Zandronum[All Projects] Bugpublic2023-05-07 15:052025-03-23 17:33
geNia 
Kaminsky 
normalminorhave not tried
resolvedfixed 
3.1 
3.23.2 
0004136: A_Raise can take away picked up invulnerability item instead of respawn invul
Take a look at'https://zandronum.com/tracker/view.php?id=4135 [^]' for details on respawn invul behaviour. Note that the code in A_Raise takes the first item of class APowerInvulnerable it finds, which is not guaranteed to be the respawn invul item.
No tags attached.
related to 0004135resolved Kaminsky cl_respawninvuleffect 0 makes players always invulnerable on spawn when sv_norespawninvul is false 
? invul_respawninvul_01.wad (1,065) 2025-03-20 10:18
/tracker/file_download.php?file_id=3192&type=bug
Issue History
2023-05-07 15:05geNiaNew Issue
2023-07-09 03:13KaminskyAssigned To => Kaminsky
2023-07-09 03:13KaminskyStatusnew => assigned
2023-07-09 03:13KaminskyTarget Version => 3.2
2023-07-09 03:13KaminskyRelationship addedrelated to 0004135
2025-03-16 18:52KaminskyNote Added: 0024248
2025-03-16 18:52KaminskyStatusassigned => needs review
2025-03-16 19:37KaminskyNote Added: 0024251
2025-03-16 19:37KaminskyStatusneeds review => needs testing
2025-03-20 10:18unknownnaFile Added: invul_respawninvul_01.wad
2025-03-20 10:19unknownnaNote Added: 0024259
2025-03-20 14:42KaminskyNote Added: 0024271
2025-03-20 22:18unknownnaNote Added: 0024283
2025-03-23 17:33Ru5tK1ngStatusneeds testing => resolved
2025-03-23 17:33Ru5tK1ngResolutionopen => fixed
2025-03-23 17:33Ru5tK1ngProduct Version => 3.1
2025-03-23 17:33Ru5tK1ngFixed in Version => 3.2

Notes
(0024248)
Kaminsky   
2025-03-16 18:52   
'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/274 [^]'
(0024251)
Kaminsky   
2025-03-16 19:37   
'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/008b17e6477fc5d42f2869470467e2cc2cd9544c [^]'
(0024259)
unknownna   
2025-03-20 10:19   
I notice a difference here between 3.1 and 3.2.

If picking up an invulnerability sphere after spawning, the flicker effect remains for the entire duration of the powerup in 3.1, whereas in 3.2 it removes the flicker effect when expected, but with a slight intermediary jump/flash to the invulnerability sphere effect.

I'm not sure if this is what the fix intends to do or if I missed something.
(0024271)
Kaminsky   
2025-03-20 14:42   
The "slight intermediary jump/flash" should be fixed now:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/277 [^]'
(0024283)
unknownna   
2025-03-20 22:18   
That took care of it.