Notes |
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Excerpt from Discord a few days ago:
Quote
[04:53] DrinkyBird: not sure whether to default sv_noresetmapvote to true or false
[04:55] Kaminsky: Nice, feel free to share it during next meeting. Personally, I'd default the CVar to false like the rest.
[04:56] Kaminsky: Unless there's a reason why you think it should default to true.
I accidentally left it as true in the patch, should maybe change it to false? |
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I'd go ahead and create a mini patch that changes the default value to false, since it doesn't seem like it'd be risky to allow "resetmap" votes by default.
For "sv_noflagvote", the only other vote type disabled by default, I did this because most server hosts probably aren't okay with players changing gameplay settings with a vote, especially when they aren't aware of its existence. But if they're okay with this, they can disable the CVar at anytime. |
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In that case - super simple patch attached.
I tested the rest of the functionality, and it seems work correctly. |
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tested using ZandroDev3.2-220904-2011windows-x86_64 on windows offline, online, and a tspg linux server
resetmap and callvote resetmap seemed to work just fine |
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