Notes |
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(0021964)
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Zalewa
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2021-12-21 13:43
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for my personal use, im indifferent, but wut u say does make sense
as for the games node, im also indifferent, but ideas:
should it just be the games node and the window to the right have all plugins listed together, and scroll if needed?
would each game get a tab to switch to?
would there be a dropdown to select the game? |
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(0021968)
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Zalewa
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2021-12-21 19:31
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Quote from WaTaKiD as for the games node
The current subnodes hierarchy works well there and I wouldn't change it.
Quote from WaTaKiD should it just be the games node and the window to the right have all plugins listed together, and scroll if needed?
No, that would be a mish-mash. Everything glued together. It's also best to avoid having a scrollbar if you can avoid it.
Quote from WaTaKiD
would each game get a tab to switch to?
This works only for a limited amount of games. When you have 6 and they have such long names, it stops working.
Quote from WaTaKiD would there be a dropdown to select the game?
That could work, but it's a poorer substitute to what there is there now.
If I would use the general "Games" page for something, it would be to completely disable specific plugins. Right now it's possible to disable the querying of master servers for all the plugins, but all the interface for this plugin is still there. The user can only get rid of that by deleting the plugin's DLL altogether. However, "Games" is a separate matter for a different ticket. |
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(0022022)
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Zalewa
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2021-12-27 23:54
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I'm okay with this. Works for me. Seems like an improvement in my usability testing. |
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I added a changelog patch. |
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Would be kind of cool to checkout a new branch off from 7a19e49936a113a076727048c1d2f820ae98d5b1, apply this patch to it, then create a visible merge commit to master so it creates a reference in git log to the previous. My patch has been rebased to the origin/master HEAD, however. |
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(0022063)
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Zalewa
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2021-12-30 15:41
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