MantisBT - Doomseeker |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003944 | Doomseeker | [All Projects] Bug | public | 2021-12-17 00:13 | 2024-11-03 19:15 |
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Reporter | WaTaKiD | |
Assigned To | Zalewa | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.3.2 | |
Target Version | | Fixed in Version | 1.3.3 | |
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Summary | 0003944: dmflags, dmflags2, etc, number fields dont accept negative values |
Description | this can lead to the server starting with incorrect flags, if selecting enough flags to go into what would normally be a negative value (or a single flag, as mentioned below) |
Steps To Reproduce | host a zan 3.1 server with doomseeker's "ignore compositing when drawing masked midtextures" checked (compatibility 2 tab)
the compatflags field will change to 2147483648
type compatflags on the server, itll say 0
(or type compat_maskedmidtex, itll say false) |
Additional Information | 'https://wiki.zandronum.com/DMFlags#CompatFlags [^]' compat_maskedmidtex is the only flag (as of zan 3.1) with a negative value, if it helps |
Tags | No tags attached. |
Relationships | related to | 0003949 | resolved | Zalewa | Zandronum | The game ignores a negative value in "+compatflags -2147483648" command line argument | related to | 0003956 | resolved | Kaminsky | Zandronum | +compatflags, +compatflags2 cmdline arguments broken in Zandronum 3.1 |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2021-12-17 00:13 | WaTaKiD | New Issue | |
2021-12-18 22:31 | Zalewa | Assigned To | => Zalewa |
2021-12-18 22:31 | Zalewa | Status | new => acknowledged |
2021-12-19 11:10 | Zalewa | Status | acknowledged => assigned |
2021-12-19 12:37 | Zalewa | Note Added: 0021928 | |
2021-12-19 12:37 | Zalewa | Status | assigned => confirmed |
2021-12-19 12:42 | Zalewa | Relationship added | related to 0003949 |
2021-12-19 12:42 | Zalewa | Note Edited: 0021928 | bug_revision_view_page.php?bugnote_id=21928#r13469 |
2021-12-23 09:22 | Zalewa | Relationship added | related to 0003956 |
2021-12-23 10:37 | Zalewa | Note Added: 0021995 | |
2021-12-23 10:37 | Zalewa | Status | confirmed => needs review |
2022-09-05 14:58 | WaTaKiD | Note Added: 0022338 | |
2022-09-05 22:29 | Zalewa | Status | needs review => resolved |
2022-09-05 22:29 | Zalewa | Fixed in Version | => 1.3.3 |
2022-09-05 22:29 | Zalewa | Resolution | open => fixed |
2022-09-06 07:22 | Zalewa | Note Added: 0022352 | |
2022-09-06 07:25 | Zalewa | Note Added: 0022353 | |
2024-11-03 19:15 | Zalewa | Status | resolved => closed |
Notes |
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(0021928)
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Zalewa
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2021-12-19 12:37
(edited on: 2021-12-19 12:42) |
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Well, I would be happy to fix it, actually did so already, but the game ignores the "+compatflags -2147483648" command line parameter. It seems it doesn't accept the negative number. Reported as 0003949.
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(0021995)
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Zalewa
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2021-12-23 10:37
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using ZandroDev3.2-220904-2011windows-x86_64 and doomseeker 1.3.3-220502-1714, negative values indeed work |
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(0022352)
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Zalewa
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2022-09-06 07:22
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In comment 0004020:0022349 for 0004020:
Quote from WaTaKiD
(more negative value fun)
if a dmflag with a negative value such as compat_maskedmidtex is enabled, that field will display the wrong value
for example, host a server with only compat_maskedmidtex enabled, server details will show compatflags as "2147483648" instead of "-2147483648"
now enable compat_shorttex, compatflags will display "2147483649" instead of "-2147483647"
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(0022353)
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Zalewa
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2022-09-06 07:25
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