MantisBT - Zandronum
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0003917Zandronum[All Projects] Bugpublic2021-10-31 16:212024-04-17 10:38
Trillster 
Kaminsky 
normalminoralways
resolvedfixed 
Microsoft WindowsWindows 10 Home20H2
3.1-beta 
3.1 
0003917: ChangeLevel and ConsoleCommand("changemap") cannot be used to change map during results sequence properly
Once the results sequence begins, player input is frozen and there's a set delay before a map transition sequence is called. Trying to change the map by any means that isn't ConsoleCommand("map") doesn't work properly and results in a glimpse of the called map, then another map transition into the hard set one.
Load MapChangeTest-ChangeLevel.pk3 and play a game of Deathmatch to its result screen. You'll see an attempt to change the map to MAP01 a second after the frag limit is hit, but players will be unable to move, and the map will be changed again.
Although reported for 3.1-beta, this occurs in 3.0 as well.
No tags attached.
related to 0004231new  Survival countdown repeats if last player to die turns into spectator and rejoins during win/lose sequence 
? MapChangeTest-ChangeLevel.pk3 (689) 2021-10-31 16:21
/tracker/file_download.php?file_id=2669&type=bug
Issue History
2021-10-31 16:21TrillsterNew Issue
2021-10-31 16:21TrillsterFile Added: MapChangeTest-ChangeLevel.pk3
2021-11-01 14:58KaminskyStatusnew => confirmed
2021-11-01 15:14KaminskyAssigned To => Kaminsky
2021-11-01 15:14KaminskyStatusconfirmed => needs review
2021-11-07 20:32KaminskyNote Added: 0021825
2021-11-07 20:32KaminskyStatusneeds review => needs testing
2024-03-12 05:37unknownnaNote Added: 0023371
2024-03-12 05:37unknownnaStatusneeds testing => resolved
2024-03-12 05:37unknownnaFixed in Version => 3.1
2024-03-12 05:37unknownnaResolutionopen => fixed
2024-04-17 10:38unknownnaRelationship addedrelated to 0004231

Notes
(0021825)
Kaminsky   
2021-11-07 20:32   
This commit:'https://osdn.net/projects/zandronum/scm/hg/zandronum-stable/commits/cbcf4b7629d8e11c3e975bb2ba3e0fc6740f095f [^]' should fix the issue.
(0023371)
unknownna   
2024-03-12 05:37   
It works fine in 3.1 now. It doesn't transition twice now. Thanks for fixing this.