MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003916 | Zandronum | [All Projects] Bug | public | 2021-10-31 14:45 | 2021-12-04 18:13 |
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Reporter | Trillster | |
Assigned To | Kaminsky | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | Microsoft Windows | OS | Windows 10 Home | OS Version | 20H2 |
Product Version | 3.1-beta | |
Target Version | | Fixed in Version | 3.1-beta | |
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Summary | 0003916: SetDeadSpectator fails with only 1 or 0 players in-game |
Description | SetDeadSpectator now fails to either turn a player into a dead spectator or a dead spectator into a player if there are only 1 or 0 players in the match. This issue was introduced since 3.0, as this behavior doesn't exist in current stable. |
Steps To Reproduce | Load SetDeadSpectatorTest.pk3, load into a Deathmatch match via Offline Skirmish, use "invuse" in console to activate a script that should set you to spectator, wait 2 seconds, then back to player. With no bots this will fail. Add a bot, see that the script sets you to spectator, but fails to set to player. Add another bot and see that both work. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | SetDeadSpectatorTest.pk3 (1,949) 2021-10-31 14:45 https://zandronum.com/tracker/file_download.php?file_id=2668&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2021-10-31 14:45 | Trillster | New Issue | |
2021-10-31 14:45 | Trillster | File Added: SetDeadSpectatorTest.pk3 | |
2021-11-04 00:21 | Kaminsky | Status | new => needs review |
2021-11-07 20:34 | Kaminsky | Note Added: 0021827 | |
2021-11-07 20:34 | Kaminsky | Assigned To | => Kaminsky |
2021-11-07 20:34 | Kaminsky | Status | needs review => needs testing |
2021-12-04 18:13 | Kaminsky | Note Added: 0021845 | |
2021-12-04 18:13 | Kaminsky | Status | needs testing => resolved |
2021-12-04 18:13 | Kaminsky | Fixed in Version | => 3.1-beta |
2021-12-04 18:13 | Kaminsky | Resolution | open => fixed |