MantisBT - Zandronum
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0003903Zandronum[All Projects] Bugpublic2021-09-20 21:102021-09-20 21:21
Trillster 
 
normalminoralways
newopen 
Microsoft Windows 10
3.0 
 
0003903: Color variables in CVARINFO can cause stutter upon "map" calls or clients connecting to servers.
The more color type variables defined in CVARINFO, the more that "map" calls such as using the map command or starting a game via Offline Skirmish can stutter. This happens online as well with clients connecting to the server and whenever the map command is used.
Load the JustColorCVARs.pk3 and attempt to create an Offline Skirmish game, compare the stutter upon map switch to without the file.
I talked briefly with geNia about this issue and he isolated it to "the part that reads color lump, specifically the rgbNames = Wads.ReadLump (rgblump); line in v_video.cpp." A brief test in GZDoom shows that this issue doesn't occur, indicating it was possibly improved at some point.
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? JustColorCVARs.pk3 (651) 2021-09-20 21:10
/tracker/file_download.php?file_id=2661&type=bug
Issue History
2021-09-20 21:10TrillsterNew Issue
2021-09-20 21:10TrillsterFile Added: JustColorCVARs.pk3

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