MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000388 | Zandronum | [All Projects] Suggestion | public | 2011-04-21 20:59 | 2014-06-11 15:43 |
| Reporter | unknownna | ||||
| Assigned To | |||||
| Priority | low | Severity | feature | Reproducibility | N/A |
| Status | feedback | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | 98d | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0000388: Client option: Don't center HUD weapon sprites upon firing the corresponding weapons | ||||
| Description | In vanilla Doom, the HUD weapon sprites weren't forced to the center of the screen when you fired the corresponding weapons. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | vanilla | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=255&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2011-04-21 20:59 | unknownna | New Issue | |||
| 2011-04-21 20:59 | unknownna | File Added: comparison.png | |||
| 2011-05-22 06:25 | Sky Driver | Note Added: 0001731 | |||
| 2014-06-11 15:43 | Watermelon | Note Added: 0009042 | |||
| 2014-06-11 15:43 | Watermelon | Status | new => feedback | ||
| Notes | |||||
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