MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000387 | Zandronum | [All Projects] Suggestion | public | 2011-04-20 07:23 | 2014-06-10 22:05 |
Reporter | unknownna | ||||
Assigned To | |||||
Priority | normal | Severity | tweak | Reproducibility | N/A |
Status | confirmed | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 98d | ||||
Target Version | Fixed in Version | ||||
Summary | 0000387: Don't lose inventory if spawn-telefragged when sv_coop_lose* is 1 | ||||
Description | I was playing some Ultimate Doom coop with many people today and noticed that we'd always lose our inventory due to the telefrags at each map start. It'd be nice to counter this behavior if possible. Trust me, it's not fun to run around with pistols in the IWAD maps when there are 8+ players on the server. New players in particular are discouraged by the current behavior. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-04-20 07:23 | unknownna | New Issue | |||
2014-06-10 15:46 | Watermelon | Note Added: 0008990 | |||
2014-06-10 15:46 | Watermelon | Status | new => feedback | ||
2014-06-10 17:52 | Frits | Note Added: 0009013 | |||
2014-06-10 22:05 | Watermelon | Note Added: 0009022 | |||
2014-06-10 22:05 | Watermelon | Status | feedback => acknowledged | ||
2014-06-10 22:05 | Watermelon | Status | acknowledged => confirmed |
Notes | |||||
|
|||||
|
|
||||
|
|||||
|
|
||||
|
|||||
|
|