MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003862 | Zandronum | [All Projects] Suggestion | public | 2020-09-24 17:55 | 2024-03-01 04:54 |
Reporter | Fr3ak | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | confirmed | Resolution | backport later | ||
Platform | Microsoft | OS | Windows | OS Version | 10 |
Product Version | 3.0 | ||||
Target Version | Fixed in Version | ||||
Summary | 0003862: SXF_TRANSFERSPRITE | ||||
Description | A new flag (which apparently exists in ZDoom) that allows you to transfer the last sprite of an actor to another. One way this can be useful is to create unique corpse death animations without having to write tons of code for tons of player classes. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2020-09-24 17:55 | Fr3ak | New Issue | |||
2024-03-01 04:54 | Ru5tK1ng | Status | new => confirmed | ||
2024-03-01 04:54 | Ru5tK1ng | Resolution | open => backport later |
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