MantisBT - Zandronum
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0003859Zandronum[All Projects] Bugpublic2020-09-08 17:002020-09-20 20:19
geNia 
 
normalminoralways
newopen 
MicrosoftWindowsXP/Vista/7
 
 
0003859: Fov resets to 90 upon player respawn
The summary says it all. I attached a patch to this ticket, please review.
No tags attached.
patch 10200.patch (2,308) 2020-09-08 17:00
https://zandronum.com/tracker/file_download.php?file_id=2631&type=bug
patch 10200 new.patch (3,283) 2020-09-09 16:09
https://zandronum.com/tracker/file_download.php?file_id=2632&type=bug
Issue History
2020-09-08 17:00geNiaNew Issue
2020-09-08 17:00geNiaFile Added: 10200.patch
2020-09-08 17:39LeonardStatusnew => needs review
2020-09-09 16:09geNiaFile Added: 10200 new.patch
2020-09-09 16:09geNiaNote Added: 0021536
2020-09-20 20:06Torr SamahoNote Added: 0021538
2020-09-20 20:07Torr SamahoStatusneeds review => feedback
2020-09-20 20:19geNiaNote Added: 0021539
2020-09-20 20:19geNiaStatusfeedback => new

Notes
(0021536)
geNia   
2020-09-09 16:09   
I found a bug in my patch. I can't delete the original patch, so I uploaded a new one. Please review.
(0021538)
Torr Samaho   
2020-09-20 20:06   
That looks like something also interesting for GZDoom. Does GZDoom already allow to configure this delay?
(0021539)
geNia   
2020-09-20 20:19   
No, it doesn't. I would suggest to hold on this change though, because there is a Zandronum fork being made with changes asked by QC:DE devs. Once it goes public you may want to use those patches instead.